In the old days of Magic the Gathering, if Clergy of the Holy Nimbus was reduced to non-positive toughness by an effect such as Weakness, it would continuously Regenerate while the rest of the game progressed.
With game mechanics and rules text as they were at that time, what sorts of additional complications were created by this ruling? I imagine any abilities that were triggered within each iteration of the Regenerate loop would cause ruling complications of varying degrees. I realize the degree of standardization in early MTG mechanics was far from what it is today, but were there any consistent rulings that emerged from that time period for how to deal with more complicated interactions built atop Clergy of the Holy Nimbus VS Weakness, or was it just every judge for him/herself with little systemic clarity?