Player A steals a permanent from player B, via an effect like Invoke the Winds.
Player A leaves the game.
What happens to the stolen permanent? Does it leave the game as well, and goes in exile of its owner? Or does it go back to the battlefield under its owner's control? Or something else?
Related:
In this example the card mentions
"Agent of Treachery’s effect lasts indefinitely. It doesn’t wear off during the cleanup step, and it doesn’t expire if Agent of Treachery leaves the battlefield. In a multiplayer game, it does expire if you leave the game."
But Invoke the Winds doesn't share that ruling.