I've played a board game on a digital platform (Tabletopia) 3 years ago, but can't remember the name. I have searched for it a long time but found nothing.
The game was a tactical board game in which each player had a squad of mechs / war vehicles. The map was divided in squares and each square had it's own terrain type with bonuses or disadvantages (the map was a photo realistic top view of the battlefield). For example forest hid your units and made it harder for them to be hit, high ground gave better accuracy, etc. There were also some rules about zones which would be hit by meteorites, if I remember correctly. The game had miniatures for the units.
The game wasn't set in a well known universe like Warhammer 40k, Battletech or Mechwarriors. It was most likely made from scratch by the board game creators.