I've been trying to understand Wick's Patrol's triggered effect.
When Wick's Patrol enters, mill three cards. When you do, target creature an opponent controls gets -X/-X until end of turn, where X is the greatest mana value among cards in your graveyard.
If my library has 3 or more cards, it's very easy to resolve. Mill 3 of them, then choose a target for the reflexive triggered ability. But what if I have only 2 cards? Or none?
The rules for mill1 say that if you're instructed to mill more cards than you can, you mill as many as you can. So my first answer was, you were told to mill 3, so you mill as many as you can, and whatever number you milled, you've followed the "mill 3" instruction and get to shrink a creature. In this interpretation, the "when you do" can only fail to go off if there's some effect making it illegal for you to mill cards, and doesn't make the -X/-X conditional on the number of cards milled.
But another knowledgable player pointed me to rule 118.12:
118.12 Some spells, activated abilities, and triggered abilities read, “[Do something]. If [a player] [does, doesn’t, or can’t], [effect].” Or “[A player] may [do something]. If [that player] [does, doesn’t, or can’t], [effect].” The action [do something] is a cost, paid when the spell or ability resolves. The “If [a player] [does, doesn’t, or can’t]” clause checks whether the player chose to pay an optional cost or started to pay a mandatory cost, regardless of what events actually occurred.
That player's claim is that the "Mill 3" of this ability is a cost, despite being worded as if it were an unconditional instruction. And since you can't choose to pay that cost (701.13b again), you can't benefit from the related effect.
If the ability were worded "Mill 3 cards. If you do, ..." I would agree, because that is the specific wording that 118.12 uses. But the ability actually uses "When you do" wording from 603.122, which says nothing about costs, just that you follow the given instructions, and the delayed trigger checks whether you followed them.
If milling 3 is a cost, as in 118.12, then you can't pay it and can't do anything. But I don't see what rule allows me to understand the milling as a cost: it looks like an instruction. Of course, I would welcome an answer explaining why this is the case.
But if milling is not a cost, then it seems to me you should mill as much as you can up to the limit of 3, whether that number is 3 or fewer. Then do you get the reflexive trigger afterwards if you only milled 2? If you milled none at all? On the one hand you did follow the "Mill 3 cards" instruction, but you followed it by milling a smaller number of cards. And as 701.13b says, you can't mill more cards than are in your library, so it seems a bit silly to argue that you did so.
1 701.13b A player can’t mill a number of cards greater than the number of cards in their library. If given the choice to do so, they can’t choose to take that action. If instructed to do so, they mill as many as possible. Similarly, the player can’t pay a cost that includes milling a number of cards greater than the number of cards in their library.
2 603.12 A resolving spell or ability may allow or instruct a player to take an action and create a triggered ability that triggers “when [a player] [does or doesn’t]” take that action or “when [something happens] this way.” These reflexive triggered abilities follow the rules for delayed triggered abilities (see rule 603.7), except that they’re checked immediately after being created and trigger based on whether the trigger event or events occurred earlier during the resolution of the spell or ability that created them.