The Influence action allows a player to move up to two Influence Discs to a hex that is "adjacent to a hex where you have a disc or a Ship."

In a case where the first Influence Disc is moved to an adjacent sector, it is possible to move the second Influence Disc to a hex that is only adjacent to the hex just claimed? Or must both sectors be adjacent to hexes controlled at the beginning of the Influence action?


From what I've read and understood you are allowed to move it to a hex adjacent hex to the hex just claimed. For instance it would be perfectly legal to do the following:

Start of influence action ( | is a partial wormhole and |   | is an empty hex)

| A || B || C ||   ||   |

Move the first influence disc:

| A ||   || C || B ||   |

Move the second influence disc:

|   ||   || C || B || A |

Hope that was an understandable schematic :)

  • This is how we played it too.
    – xorsyst
    Jan 25 '12 at 11:55
  • And from now on this move will be called "the galactic hoppity hop" Mar 5 '13 at 3:54

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