I am developing a strategy game for two players. It is something somehow in the line of 1960: The Making of the President (but less complicated and with a quicker gaming rhythm…) Both the theme and the mechanics I have thought are optimised for two players.
Adapting the theme should not be very difficult ; it would mostly be a matter of choosing another contestant. Adapting the rules would require substantially more work and I fear that it might lessen playability.
Do you think that it is worth doing it that restricting the number of players to exactly two is not too restrictive?