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Questions tagged [civilization-board-game]

Board game based on the video game Civilization IV and published by Fantasy Flight games in 2010.

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When exactly do you get the coin from the map in Civilization?

The rules are clear about how long can you keep a coin that's on the map Coins on the map Coins gained from squares on the map – whether from a natural gold deposit in the mountains or from a ...
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1answer
62 views

Maximum number of coins from a tech?

On page 26 of the rulebook it says Coin tokens placed on a tech card as a reward for accomplishing a certain task are treated just like coins on the map, except that there is a maximum number ...
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1answer
31 views

Adding units to an existing front

Can you have more than one unit on a front? Say A plays a new front with an Archer 3. Then B attacks with an Archer 2. This resolves to B dying, and A surviving with attacking strength 3 and ...
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1answer
780 views

Is civilization cultural win viable?

Played Sid Mayer's civilization board game a couple of times now. In the beginning we all had tech wins due to passivity of players. Then I started experimenting with cultural and military victory. ...
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1answer
129 views

Civilization Board Game - founding cities gives army extra move?

Sid Meier's Civilization: The Board Game (2010) Let's say I have just moved an army and a scout together on a tile. Then, in the Starting Phase of the next turn, I found a city with the scout, and ...
3
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1answer
628 views

What advantages do you have when attacking a village in Civilization?

In Civilization, when I attack a village, do I or the village receive some sort of combat bonus or extra standing force cards? Also, the rule book for the game seems fuzzy on what combat bonuses ...
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1answer
460 views

How many units and resources will the Germans get when they research logistics?

Is there any official/de facto interpretation for this topic? After setup, each time the Germans research a tech that upgrades or unlocks a unit, they build one of that unit for free and gain one ...
2
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1answer
473 views

Is it possible to change or destroy goods that a scout is sending?

In the rulebook of Civilization (p.26) it says that The player declares which of their cities the scout is "sending" the square to during the Start of Turn Phase, and all the icons in that ...
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1answer
81 views

Why to declare the city a scout is sending goods at the “Start of the Turn Phase”?

In the rulebook of Civilization (p.26) it says, that The player declares which of their cities the scout is "sending" the square to during the Start of Turn Phase, and all the icons in that square (...
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1answer
68 views

Fortifying an already fortified city (or placing a caravan in a city with a caravan)

In Civilization Fame and Fortune expansion, a player may disband his army/scout figure in one of his cities. Disbanding a army figure is called fortification, and this gives an additional one-time-use ...
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1answer
113 views

In Civilization do players discard defeated army cards at the end of a battle?

In Civilization, at the end of a battle, do players discard defeated army cards or do the defeated army cards return to the players' hands?
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1answer
384 views

Can Sid Meier's Civilization (2010) be played cooperatively?

Is it possible to play Sid Meier's Civilization as a team game? Are there some specific rules that must be thought about? As I can see this: play by normal rules. two players will both win if one of ...
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2answers
378 views

civ 2 tech writing

With writing you can cancel a city action of another player. Do I have to do that directly after his action or am I allowed to react later in my city action time or in the city action time of another ...
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1answer
1k views

Do coin tokens accumulate on squares?

When I gain a coin token through a gold mine on a mountain, through a famous person tile or through a "bank" tile, does that token remain on that square? If my opponent captures that square by beating ...
4
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1answer
910 views

Is killing an enemy scout considered a battle?

The game manual says that if you conquer an enemy scout that is alone, you can take a loot as if you had won a battle. It doesn't specify that it is a battle. The reason we need to know is for Code ...
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4answers
704 views

What does it mean to “interrupt movement”

In Sid Meier's Civilization, the Communism technology allows another players' movement to be interrupted to prevent figures from leaving a specific square. What exactly does this mean, does this mean ...
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1answer
553 views

When can I nuke someone?

Civilization: The Board Game (the 2010 version) has the Atomic Theory tech which lets me nuke someone. Movement: Nuke a non-capital city. The city is destroyed, along with all buildings, wonders,...
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1answer
411 views

What is the effect of a scout standing at an enemy barracks?

A barracks add +2 to the owners Combat score and 2 Trade. A scout allows you to effectively block or steal the benefits of an opponent's buildings by standing on them. When I have a scout on an ...
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7answers
3k views

Too many Tech-Victories seen in 2-player rules for Civilization

I have been playing Civilization The Board Game some times with my girlfriend, but each time, the game quickly becomes a race for the tech-victory. Since it is a large advantage to research tech in ...
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2answers
1k views

Who's first in a battle in Sid Meier's Civilization: The Board Game (from 2010)?

There is a unit with 5 strength and 2 wounds. The attacker wants to use the resource ability of mathematics to finish the unit, the defender the healing effect of animal husbandry. Which effect is ...