Questions tagged [game-design]

The process of designing a game to be played, such as the creation of the game mechanics and theme and the associated rules, board, map, cards, tokens and/or other playing implements. Also includes the process of play testing early versions of the game to refine and improve these elements.

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69 votes
7 answers
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Is kingmaking in multiplayer games a problem that can be fixed?

The original Kingmaker was Richard Neville, 16th Earl of Warwick. He was instrumental during the Wars of the Roses in the deposition of two kings. The term kingmaker has come to mean, "a person or ...
user1873's user avatar
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31 votes
6 answers
3k views

What makes a cooperative game require multiple players?

Many cooperative games (like Pandemic or Arkham Horror) could be played by a single player, even though they're intended to be played by a team of players striving against the board. What makes a ...
Joe's user avatar
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37 votes
13 answers
18k views

Which program to chose when designing my own cards? [closed]

I am working on a prototype of a board game for which I need to design several cards. The cards will have several features like name, picture, text and some additional symbols. I am not sure which ...
Smajl's user avatar
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28 votes
10 answers
130k views

What is the best way to print cards for my game?

I want to print cards for my game, without using a commercially-available site. Basically, I'm looking for materials I could find in a store. How do I make these cards in a work- and price-efficient ...
tarrasch's user avatar
  • 383
17 votes
1 answer
537 views

Are there statistic/probabilty applications specifically made for card game designers?

I am developing a card game that involves building out sequences of matching symbol pairs and also has a lose state for a (different set) of symbols that is hidden to the player. Trying to create an ...
Gabriel Walsh's user avatar
13 votes
4 answers
2k views

Fairness of Cowry Shells as Dice

I just learned about the use of cowry shells as binary dice and find the idea enchanting. However, I'm concerned about the apparent "fairness" of the dice. Obviously, because there are multiple ...
JAMalcolmson's user avatar
27 votes
7 answers
10k views

What's a good source of generic pieces/components?

I'm interested in building up a decent collection of generic components that I can grab when I want to throw together a quick prototype of a game. I'm not aware of any "component collections" that you ...
Johno's user avatar
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19 votes
3 answers
4k views

Which computer board game designer works best for card games?

I've heard of a few computer board game designers, such as Vassal, Cyberboard, and Zun Tzu. Which would work best for building a custom card game? Note, I am willing to use one I haven't heard of, so ...
PearsonArtPhoto's user avatar
19 votes
14 answers
11k views

What's the fastest way to print a card game prototype?

My goal is to minimize the amount of time I have to spend, with a budget of about $40. Also, I'm absolutely terrible at using scissors and glue.
warbaker's user avatar
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18 votes
5 answers
8k views

I have an idea for a card game. How can I best start testing it?

I've been playing around with an idea for a card game for some time, and I think I've finally got the idea fairly well in place. How can I best start testing it out to refine it?
PearsonArtPhoto's user avatar
13 votes
6 answers
818 views

Creating an "Everyone but me knows my role" mechanic

I am trying to design a game where there are X citizens + 1 saboteur. Unfortunately for the saboteur he does not know that he is it. All the citizens know that one of them is replaced, and they all ...
Andrey's user avatar
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10 votes
5 answers
2k views

Why isn't the minimum bid for a property its mortgage value?

It seems rather odd that the minimum bid for an unmortgaged property in Monopoly is $1, instead of it being the mortgage value (or mortgage value -10% approximately). Bidding may start at any ...
user1873's user avatar
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10 votes
2 answers
2k views

What set of attributes can be used to describe, compare and contrast various board games? [closed]

A recent question about a good mix of board games got me thinking about how one could even objectively define "a good mix". My idea is to try and define a set of attributes that could describe, ...
Adam Wuerl's user avatar
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8 votes
7 answers
2k views

Keeping track of many independent variables on a physical board?

I have a large number of independent variables which I would like to represent on a physical game board. One idea I had was to implement these using rotating disks, a little like the metal spinning ...
CodeCamper's user avatar
3 votes
3 answers
503 views

Looking for games with drop-in drop-out mechanic [closed]

When playing video games, I often prefer games that are easy to drop in and drop out of. Games like Team Fortress 2 where players are always respawning so the new player isn't set back, especially if ...
tugs's user avatar
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2 votes
1 answer
297 views

How can I determine whether two decks are equally strong?

I am making a homemade TCG using cartoon network card wars as a backbone. How can I determine whether the deck of any two specific characters are equally strong, including the floops and not battling ...
micro buster's user avatar
2 votes
2 answers
2k views

Number Wheel/0-9 Decagon gear for board game?

Is there a 0-9 number wheel / plastic decagon thing available for board game construction? I previously asked a question about possible techniques for tracking multiple variables. Here I am asking ...
CodeCamper's user avatar