Questions tagged [house-rules]

Rule changes, additions and options proposed by players for players. This is not for officially sanctioned variations - use [tag:variants] instead.

Filter by
Sorted by
Tagged with
-1
votes
4answers
229 views

Tapping cards - mana pool - general questions [closed]

I've been playing for very long time right now (with long breaks though...) and I happen to find some uncertainties about mana pool/tapping etc. When you usually play with your friends do you argue ...
1
vote
2answers
215 views

How do I deal with 'take backsies', particularly in Twilight Imperium? [duplicate]

I was playing twilight-imperium with an opponent who would often 'take back' or 'adjust' moves. In general I'm OK with this if: The player is new to the game It is a minor tweak on a part of the ...
16
votes
5answers
13k views

Recommended Axis & Allies alternative rules / variations?

What rule variations do you recommend for playing Axis & Allies, from ones meant to balance the game to ones that add a little spice? Here are the variants I've played with - always looking for ...
1
vote
1answer
3k views

International rules for a king how many moves can the king take if there are no opposition pieces to jump?

We started to place international rules and just watch a video on youtube that seems to indicate, that a king cannot move unlimited spaces if there are no opposition pieces to jump. Is this correct? ...
5
votes
2answers
325 views

Initial card house rule for Kingdom Builder

I noticed in Kingdom Builder that the later players have a noticeable disadvantage if they have a card for the same terrain, because there is usually only one good spot to start with (see the question ...
8
votes
4answers
576 views

What happens in Go if you “take back” a ko before making a ko threat?

In Go, there is a potentially repetitive sequence of moves called a "ko." So if your opponent takes a ko from you, you have to make a move elsewhere on the board, called a ko threat, before "taking ...
2
votes
1answer
88 views

Spin on old cribbage

A friend of mine and I have our own brand of Cribbage where we throw extra Cards into the game hypothetically speaking how many 15s would there be if there was five fives in one hand
4
votes
2answers
331 views

Texas Holdem All-In Question

This is regarding a texas holdem no limit home game. After the flop, player 1 and player 2 are the only remaining who bet. After the turn of the river card, player 1 goes all in. Player 2 decides to ...
0
votes
2answers
828 views

Draughts: King required?

Can one be compelled to use his king when there are alternative moves? Especially if that move will end up having the king killed. My opponent saud I was obligated to use the king.
1
vote
1answer
154 views

How to make a game of Yu-Gi-Oh! quicker?

I currently play Yu-Gi-Oh! at school, and sometimes, we want to fit in a game in less than 5 - 10 minutes, before lessons. Of course, in a normal game with 8k LP each, this is almost impossible for ...
4
votes
2answers
896 views

How to balance Dixit?

The rules of Dixit that the game ends when the deck runs out (leaving players with full hands at the end). Every time I have played, the players have commented that this means that some players have ...
12
votes
2answers
10k views

Does Dixit need any modifications to play with 7, 8, 9, and 10 players?

I've enjoyed Dixit greatly with groups of 5 and 6, and I'm curious if it needs any rule variations to extend it further. I was thinking perhaps requiring at least 2 players to guess the correct card ...
14
votes
5answers
5k views

How can I speed up a game of Axis and Allies?

I find Axis and Allies takes a long time to play. Does anyone have any house rules that would shorten the game? I actually own A&A Europe, but general answers are welcome.
1
vote
0answers
83 views

How do I make Home Builders more fun? [closed]

Home Builders is a cooperative game, published by Family Pastimes and Zonnespel/Sunny Games. My youngest son likes it, mainly because of the theme. My eldest thinks it's boring, and I have to agree ...
19
votes
8answers
13k views

Minimum bid rule for Monopoly auctions

Other questions have asserted that many people don't actually auction properties as instructed in the rules. Monopoly doesn't specify any rules to control the auction. I have seen auctions stretch ...
7
votes
2answers
374 views

What should be taken into consideration when mixing Fluxx sets?

What should be taken into consideration when mixing fluxx sets? I played a game of Stoner and Zombie fluxx mixed the other day, and I found it super fun. It add variance to the theming, and ...
2
votes
2answers
2k views

Is it feasible to do a Yu-Gi-Oh! booster draft?

Magic: The Gathering has a Booster Draft format in which each player opens a booster pack, picks a card to keep, then passes the rest to the next player. After this is repeated a number of times, ...
7
votes
9answers
2k views

Ticket to Ride house rule to help players with short destination tickets

The game balance in Ticket to Ride (in my social not highly competitive environment) seems to favour the person with the longest destination tickets and getting short tickets is almost automatically a ...
2
votes
0answers
127 views

Would A “Dual Capital” (house) rule make sense in Axis and Allies Pacific?

The gamemaker "opened the gates" to this question by allowing China to collect income and build units without a capital (or for that matter, and industrial complex). This is kind of an exception to ...
6
votes
2answers
1k views

How Can One Create Game Balance Axis and Allies WWI?

My gaming circle does not feel Axis and Allies WWI is balanced. None of us has yet achieved victory as the Central Powers. What rule modifications would you suggest to balance the game?
7
votes
5answers
1k views

Does Monopoly Follow Standard Auction Procedures?

I am playing a game of Monopoly. One player lands on a property, but chooses not to buy it. I bid first. Another player bids for a higher amount. The rules state that the banker immediately gives the ...
28
votes
7answers
54k views

How to play a quicker game of Monopoly?

Is it possible to play a quicker game of monopoly that lasts under one hour on average with only two players? If so, how? I am not looking for anything that specific, but I need house rules that will ...
2
votes
0answers
310 views

Informal history of Crazy Rummy and/or Frustration?

It's my understanding that Gin Rummy was 'codified' in 1909 and that Rummy games in general are thought to be 'descended' from Conquian. And I realize that minor variants tend to be more of a 'house ...
2
votes
1answer
151 views

What difficulties occur in a three sided version of Space Hulk?

The Space Hulk Campaigns book outlines Marine vs Marine rules. Is it possible to then play Terminators vs Chaos Terminators vs Genestealers or are there game mechanics that make this unworkable e.g. ...
26
votes
9answers
4k views

Ways to handicap in Magic the Gathering?

I play Magic the Gathering with my kids a bit. But, the games are often very one sided (in my favor) as they haven't mastered all the rules, and intricacies of game play. For most board games, I can ...
5
votes
0answers
119 views

Could B-17 bombers identify individual ships in Midway?

This is a reference to the Avalon HIll Board game. One of the possibilities offered to the American player in the game is one or two B-17 attacks a day. A die roll of five inflicts three hits on a ...
1
vote
2answers
3k views

Challenging Chain Wild Draw Four's

I was playing Uno, and the card was a yellow 4. As I didn't have a yellow nor a 4 in my hand. I played the draw 4 card. Now should I have been challenged, I would have won the challenge. But my ...
1
vote
1answer
392 views

Do people commonly play collectible card games without shuffling?

I was watching the Garfield lecture on luck last night, and he mentioned that Magic eventually adopted a discard rule for the first hand drawn if it was a "dud", so that defeat is not so dependent on ...
1
vote
2answers
270 views

How to add of story-telling elements to increase player satisfaction? [closed]

My question is focused on the board game Eldritch Horror, but perhaps it could be applicable to other lore-based board/card games. Does anybody use additional story-telling elements to embellish the ...
8
votes
7answers
1k views

How can we speed up Killer Bunnies?

What are some common house rules that you might use for a Killer Bunnies game? Because the game has so many rules/cards to begin with, the only one that we've come up with is not allowing Super ...
22
votes
8answers
2k views

How can we avoid big money in casual games?

My girlfriend and I have recently discovered the Big Money strategy in Dominion, and it's killing the game for us. We're not very competitive, so we don't want to spend a lot of time and effort trying ...
3
votes
1answer
148 views

How do I Make this Backgammon-Spinoff more Level and Fair?

I call it March-Fall Gammon, or M-F Gammon for short. Played with regular backgammon board, chips, and dice. Game consists of 2 parts: The March and The Fall. Start with a clean board, roll, and ...
2
votes
2answers
698 views

How can I make a Crisis game go faster?

I've played a couple games of Crisis Mode from the Crisis Expansion (Pack 1) of the DC Comics Deck-Building Game with one, two, and three players. While we like the cooperative mode of it (it always ...
20
votes
9answers
33k views

How can I play Pandemic with 6 players?

I've recently bought Pandemic, and really liked the game. But since the basic game is only 2-4 players, I ordered the expansion "On the Brink", which brings it up to 5 players. Is there a rules ...
28
votes
7answers
14k views

Does anyone have a way to modify Ticket to Ride to accommodate six people?

I recently bought Ticket to Ride to play at our monthly game night, which consists of three couples, i.e. six people. Stupid me, didn't read the five player limit before ordering the game. I've played ...
11
votes
1answer
297 views

Does the Diplowinn variant play similarly to the original Diplomacy?

The Diplomacy Variant Bank contains a huge number of variants on Diplomacy, ranging from completely different maps and powers, to minor tweaks of the rules. I was searching for a variant that would ...
5
votes
1answer
263 views

Diplomacy: No units but 1 Non-Home Supply Center

Hello Diplomacy enthusiasts. I was recently playing an online game of Diplomacy with my friends and unfortunately drew Italy. All was going well until I was overrun by Turkey who made quick work out ...
8
votes
1answer
437 views

Can Sid Meier's Civilization (2010) be played cooperatively?

Is it possible to play Sid Meier's Civilization as a team game? Are there some specific rules that must be thought about? As I can see this: play by normal rules. two players will both win if one of ...
51
votes
11answers
151k views

How do you make Settlers of Catan work well for 2 players? (Problems and play-tested solution described, alternatives requested)

The basic Settlers of Catan game is designed to work for 3-4 players (or more with 5-6 Player Extension). No 2 player variant is suggested by the rules, and for good reasons: Trades (an exciting part ...
5
votes
3answers
3k views

Adding money to a game of Risk

A friend and I recently had a conversation around making a set of rules for a buy-in variant on Risk, and I wanted some help from experienced players to review them as they stand now. Risk is not a ...
13
votes
3answers
871 views

How do the Monopoly odds change when the board is played in reverse?

One semi-popular house rule is to play Monopoly as usual, but move the pieces counter-clockwise instead of the usual clockwise - that is, hit the higher-end properties first and move down toward the ...
6
votes
3answers
442 views

Flash Point without the Deck Gun?

I've played a dozen or so games of Flash Point so far and always find it necessary to have someone be the Driver/Operator, stay in the firetruck, and just use the Deck Gun all game. The right roll can ...
3
votes
3answers
171 views

Damage rarely matters in two-player RoboRally. How can I houserule it to be more interesting?

In the original version of RoboRally, I'm finding that damage rarely matters in two-player games. Over the course of the game, maybe four hits happen. No registers are locked, and drawing fewer cards ...
5
votes
5answers
4k views

Munchkin with 7-12 players

I am wondering on what modifications could we make to Munchkin for a better overall gameplay when adapting it to be played with 7-12 players. I am currently worried with the following issues: Number ...
0
votes
1answer
221 views

Casual trick taking penalties for illegal plays

I want to know if there is any standard penalty for when someone breaks a rule in a trick taking game, especially failing to follow suit when required. I know the penalty would depend on the game, ...
2
votes
1answer
381 views

Why is the first tile inactive in Burgle Bros?

In the Burgle Bros FAQ, the first tile of the first floor you are burgling is inactive: When entering a new floor for the first time, does the tile trigger when you move into it? Yes, except ...
4
votes
2answers
425 views

How to quantify first player advantage?

In playing a two player variant of sheepshead, the group I play with decided that it wasn't that much fun. So I simplified it, and taught it to my niece (5 years old) as a start to learning about ...
2
votes
0answers
810 views

Increasing engagement in Crack the Case

I thorougly enjoy playing the Milton Bradley game Crack the Case with friends. For smaller groups (up to 5 people), I find that without teams or keeping track of time or points is already more fun ...
5
votes
4answers
5k views

Can Boss Monster work with 5+ players?

The Boss Monster game is specific in that it says only 2-4 players can play the game, but from reading all the rules, and the fact that there are more than 4 monsters, I don't understand why it cannot ...
4
votes
3answers
5k views

Playing Pokemon TCG with more than two players

I want to play Pokemon with my brother and sister. The only problem is that there will be three people playing, which means it would be hard to alter rules so that they do not give other players an ...