Questions tagged [house-rules]

Rule changes, additions and options proposed by players for players. This is not for officially sanctioned variations - use [tag:variants] instead.

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4
votes
1answer
134 views

Whats a good way to handle multiple players bidding when playing by email?

I have recently moved away from most of my gaming friends and taken to playing by email. We have played a few rounds of Age of Steam but the bidding at the start of each turn takes many emails just ...
3
votes
0answers
256 views

Draw at the end of turn in Carcassonne [duplicate]

Possible Duplicate: Pre-drawing cards or tiles I often play Carcassonne in a lunchtime setting where we are looking to condense playtime as much as possible. We recently have started allowing ...
9
votes
5answers
528 views

2 draw piles for convenience?

Sometimes when the table is large enough, or people don't want to reach too far, a single draw pile is split into multiple draw piles. This has always bothered me. Does it bother anyone else? Are ...
9
votes
1answer
3k views

2 Investigators in Mansions of Madness

I now have a few games of Mansions of Madness under my belt, all of them with three players - a Keeper and 2 Investigators. And I've noticed that there doesn't seem to be time for them (the ...
7
votes
2answers
752 views

San Juan variant to balance prices

San Juan is a admittedly a game with a good deal of luck involved. However the luck element seems to be emphasised when we play, as some of the cards seem significantly better than other cards of the ...
1
vote
2answers
398 views

Would using 2 progressions of evil and 2 heroic actions per turn destroy the balance of Shadows Over Camelot?

After reading so much about how Battlestar Galactica was a better game than Shadows Over Camelot, I became determined to help it and see if I could help it at all in the contest. One of the issues was ...
3
votes
2answers
1k views

Limiting the number of silver and gold cards available in Dominion

One of the interesting aspects of Dominion is how you have to plan which kingdom cards you're going to get while they're still there. If there's 2 attack cards available and somebody's snagged all the ...
9
votes
2answers
592 views

Descent Campaign Shortening

Myself and some friends meet up for some games every so often, and enjoy a good game of Descent to Darkness. We recently tried a campaign over an extra long weekend (the idea of carrying equipment ...
5
votes
1answer
207 views

How will using counters to represent money instead of facedown cards change the game?

We've played several games of Bohnanza as a family, and one thing I quickly realized was how important it is to keep an eye on what cards have been taken out of the game as money for harvesting. ...
5
votes
2answers
472 views

House rules for Crokinole?

Any recommendations or variants for playing Crokinole? We say that you have to stay seated in your chair with at least one cheek touching to make your shot.
3
votes
1answer
431 views

The New Dungeon lengthening

Now and again I play the The New Dungeon (with people who don't normally play board games), but I'm always struck by how fast the game is over. It seems like you're barely getting started on the ...
13
votes
4answers
3k views

What can dead Werewolves players be doing?

When you've been lynched by the villagers or ripped apart by the werewolves, I believe the rules say those players are completely out of the game and should not contribute in any way. In the handful ...
4
votes
3answers
119 views

Would Steam/Age of Steam benefit from a non-constrained set of tiles

Steam and Age of Steam provide a finite set of tiles, and the rules explicitly mention that if a certain type of tile runs out then it is effectively unavailable anymore -- unless a tile comes back ...
7
votes
1answer
493 views

Are there disadvantages to the house rule that you always end before the starting player?

Once an end condition is reached, I like the house rule where you play until just before the starting player. It seems more fair to me. Are there any counterarguments? It seems like the game ...
9
votes
3answers
3k views

House rules to fix LotR Risk endgame

I've been playing Lord of the Rings Risk, in the variant where the Ring moves one territory per turn, requiring a roll of 4 or higher to leave certain territories, and the game ends when the Ring ...