Questions tagged [orks]

The orks are a race from the fictional Warhammer 40,000 universe. They are described as being muscular humanoids, with green skin and a penchant for violence. The orks live for war and constantly fight anything in sight, including each other. In many ways they are analogous to (and based upon) the orcs of Games Workshop's Warhammer Fantasy setting, although differences have emerged as the two universes have become officially separated (to popular opinion).

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40K Orks: what is the tactical value of having Mekboys in a mob of Lootas?

I was considering strategies to help my armored infantry style Ork army get into assault range and was looking at Lootas as a long range direct fire support option. I see Mekboyz may replace 1-3 ...
David Pointer's user avatar
4 votes
1 answer
483 views

40K: strategies to help my Ork Trukks/Battlewagons survive long enough to deliver their passengers into assault range?

I have an armored infantry style 40K Ork army: Nobz/Boyz/Burnaboyz in Trukks and Battlewagons. Against an army with any sort of shooty capability, I rarely can get the troops into assault range. Their ...
David Pointer's user avatar
5 votes
1 answer
273 views

Replacing weapons in Ork mob

Ork codex says that Ork Boyz has the following option: For every ten Orks in the mob, one Ork may exchange his slugga or shoota for: big shoota (+5 points per model) rokkit launcha (+10 ...
RaYell's user avatar
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2 votes
3 answers
2k views

What's better for Ork Nob in Warbiker Mob: Big Choppa or Klaw?

I've been assembling a warbiker mob recently and I've wanted to make one unit a Nob. According to the Ork Codex I can then give him either a Big Choppa (+10 points) or a Klaw (+25 points). I know the ...
RaYell's user avatar
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5 votes
1 answer
3k views

Orks Mob Rule in Warhammer 40k

I'm starting to play Warhammer 40k with Orks and I need a clarification to one of the rules for Orks. Orks have Mob Rule so they can exchange their Leadership value with a number of models in unit. ...
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