Questions tagged [solo-whist]

4-player trick-taking card game. For each hand, three players form an alliance to collaborate against the solo Declarer. 52 cards are used (Ace-high), no wild cards, no kitty. The minimum solo bid is five tricks in the trump suit. A lesser bid is "Prop-and-Cop" whereby the proposing team of two intend to take eight tricks. Five or six can be involved: old dealer sits out (for six, also previous dealer). There is a three-handed game, e.g. remove Club suit.

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What variations are there on Solo whist? [closed]

This was the second trick-taking game that I learned as a kid and it involved bidding and gambling (we played for tiddlywinks). Needs 4 players and you can play to lose. It was used as a training-...