Questions tagged [ticket-to-ride]

A simple yet engaging train route building game (2-5 players, 45 minutes). Players compete for overlapping routes. Tradeoffs: blocking opponents vs. completing routes, low-scoring low-risk routes vs. high-scoring risky routes.

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19
votes
3answers
8k views

What are the restrictions on picking up locomotives?

If, after drawing one of the five cards from the face up train cards, and after replacing that card, the second card is drawn from the top of the deck and is a locomotive card, is the player allowed ...
8
votes
2answers
1k views

Do destination cards have to be completed in a particular direction?

When completing a destination card, does the train have to be started from the beginning city on the card or can it be started from the destination city and worked backwards?
13
votes
1answer
2k views

Can a route be included in more than one destination ticket?

The rules that come with the game do not specifically state the a route (between two cities) can be included in more than one destination string, but this is assumed when we play. Is that a correct ...
7
votes
2answers
600 views

Does a player have to draw more Destination Tickets when they run out?

In TTR USA, does a player have to draw more Destination Tickets when they run out? (Meaning they've completed all the ones that started with.) Or can they simply continue to play by extending their ...
5
votes
1answer
2k views

Is there a limit to the number of locomotives used to build a route?

When playing Ticket-to-Ride USA, is there a limit to the number of locomotives used to build a route? It seems unfair to create a 3-space-route with one Train Car card and two Locomotive Cards.
5
votes
2answers
2k views

Do the destination tickets in Ticket To Ride require that the player completes the routes, or only that the tickets are completed?

In other words, if the two cities are connected, is that sufficient for gaining the points on the destination ticket, or does the holder of the destination ticket have to connect the two cities using ...
1
vote
1answer
19k views

How to play multiplayer Ticket to Ride (iOS/ipad) with friends over the internet?

I am trying to play Ticket to Ride for the iOS on the iPad (regular full version, not pocket) with friends over the internet (not local wifi). I tried using Game Center to issue a 'challenge', but it ...
27
votes
12answers
11k views

How Unethical Is A Purely “Blocking” Move In Ticket To Ride?

Here's a scenario to illustrate my question. My wife and I were playing Ticket To Ride: Nordic Countries earlier this evening - apologies if you don't own this particular edition, but hopefully the ...
26
votes
1answer
19k views

How is the “Longest Route” calculated in Ticket to Ride?

This had never even crossed my mind as an issue before, but someone brought it up in a comment on another TTR-related question, and having checked the USA rulebook I'm no longer 100% sure: When ...
9
votes
5answers
5k views

Good ways to speed up a game of Ticket to Ride

I just played my first game of Ticket to Ride and we loved it. Our only issue was making it a little faster. We had some small obvious ideas that wouldn't affect the gameplay much, like keep score on ...
31
votes
7answers
7k views

In Ticket to Ride, how do you overcome bad initial tickets?

I've played fewer than a dozen games but have noticed that I can now guess with about 75% accuracy whether I'll win or not just based on my initial 3 tickets drawn. If I have a long transcontinental ...
4
votes
3answers
693 views

TTR: Destination ticket value changes in the America 1910 expansion

The BGG summary for the expansion mentions this: a complete replacement deck of the 141 cards from the original game deck: 30 Destination Tickets (4 cards have a reduced value from Ticket to Ride) ...