There is no official answer that I have found, but I asked [the same question on BGG][1] about Betrayal Legacy, which has the same rule for starting the haunt, without ever getting an answer. However, this is in all likelihood only a theoretical question, and not a practical one, because the odds of it coming up are pretty tiny. On the 12th role, you have just about a 1% chance of not getting 6 or higher. And that's after having failed the other roles. The total probability: Chance of not starting haunt on role #: - #1: 1 - #2: 1 - #3: .96 - #4: .81 - #5: .60 - #6: .40 - #7: .25 - #8: .14 - #9: .08 - #10: .04 - #11: .02 - #12: .01 The odds of all of these events happening in a real game? 0.000000385464%, or 1 out of every 259,427,843 games. Now if you're limiting yourself to only using 8 dice, since the rules aren't clear about what to do if you don't start the haunt after drawing your 8th omen, then the odds are a better, but still unlikely. [1]: https://boardgamegeek.com/thread/2750608/2-questions-about-haunt-rolls