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The opening refers to the beginning of a game, specifically the strategy and tactics involved in making the initial deployments and early moves that set the tone for the rest of the game and constrain future decisions.

3
votes
The US can't afford to waste money (and time) building planes The trap the Allies fall into when considering an airpower-based strategy for the United States is to evaluate the strategy on its own me …
answered Jun 6 '11 by Adam Wuerl
0
votes
There are also some similar answers on early game strategy: Transitioning to Dominion late-game and Evaluating a Dominion Kingdom set.
answered Feb 22 '11 by Adam Wuerl
4
votes
Take India / Fortress Manchuria My response to this strategy is based on the 2nd edition map and is fairly simple. Move everything from Burma into India. This move have two purposes: first, it ensu …
answered Jan 4 '11 by Adam Wuerl
4
votes
8answers
When playing Germany in A&A 2nd Edition, is it a feasible strategy for Germany to buy a Italian transport on the first turn, for the purposes of cementing Germany's Mediterranean naval presence and en …
asked Jun 8 '11 by Adam Wuerl
10
votes
1answer
I haven't played much Arkham Horror, but from what I've seen it's important to have a balanced team of investigators. What key attributes need to be represented by the team as a whole to have at least …
asked Jul 3 '11 by Adam Wuerl