21

It is short for "resolve", and derez is short for "deresolve". I have seen the terms several times in cyberpunk fiction; the earliest use I can find is Tron (1982). Here are some quotes from IMDB. Note that the MCP uses the term "deresolution" when being formal, and the anthropomorphic programs use "de-rezzed" to mean the same thing.


20

Unless a card states otherwise, players may only trash cards in the following circumstances: In the rulebook (PDF) page 13: When installing a card in a server, the Corporation can first trash any cards already installed in that server. Trashed cards go to Archives faceup if they are rezzed, and facedown if they are unrezzed. This means that under normal ...


20

Your initial analysis is pretty good, but perhaps overemphasising the risk to the corp. The real issue is that five cards from 45 is a very variable draw, and the results are a pretty unpredictable. I'll examine the two cases separately. Runner As you say, the runner can mulligan fairly freely - there isn't much of a downside. Obvious mulligans: No ...


18

On page 12 of the core rule book: The Corporation always takes the first turn of the game.


17

To be honest, I wouldn't worry so much about slow play when learning, and I would not recommend complicating it further with a clock. Here are my thoughts: 1) This game requires lots of mental arithmetic, especially when playing as the runner. How much might that run cost? Do I have the breaker suite required to make success likely? What is the worst ...


15

No. If an ability has a [Click] as part of its cost, it can only be used as a main action in the controlling player's turn. It cannot be used on the other player's turn or during a run. From the rules (PDF) page 21, under Paid Abilities (emphasis mine): Paid abilities can be triggered at the beginning of each turn, before and after each player action, ...


14

It's not actually completely simultaneous; the Runner wins the game. From the Android: Netrunner FAQ: If the Runner steals an agenda from Jinteki using the core set identity, but has no cards in hand, who wins? The Runner wins the game. Whenever a player has 7 or more agenda points in his score area, the game immediately ends. The game ending ...


14

Normally the Corp doesn't get to see what cards the runner accesses from R&D. This would mean the corp wouldn't know they could spend 4C to deal the damage! When accessed from HQ or a remote server, the Corp already knows what the card is, and so can pay 4C to deal the damage. By making the runner reveal the card when accessed from R&D, the corp ...


14

Obviously it depends on the game-state, but here are some tips: Be aware of how much money the Corp has. The less they have, the less dangerous the ICE they can afford to rez. (Also, don't forget that the more aggressively you run, the more they rez and the less money they have for other plans.) Run on click one, especially against HB. Judge the threat of ...


14

From the official FAQ, page 4: Destruction of Servers [...] If there are no cards installed in or protecting a remote server, then the server immediately ceases to exist. If a server ceases to exist during a run, the run immediately ends. Unless the run has passed step 4.4 of the timing structure of a run, it is not considered to be successful or ...


13

The powerlevel of cards has changed, quite a lot of cards from the original netrunner have been increased in cost or decreased in effect. The main difference is that the new netrunner has factions and identities. When building a deck you are allowed as many neutral and your faction cards as you like, but you can only include up to 15 (normally) of other ...


12

Your instinct is correct; the runner continues to play with the cards that he/she has in play. It would have been nice if the rules clarified this a little, but since they don't specify that anything special happens you carry on playing. Despite the runner being able to continue playing, the runner can no longer draw cards and therefore becomes prone to ...


12

Yes, this combo works. Parasite will trash any ice as soon as it has zero (or lower) strength, regardless of how that strength was lowered (i.e. it doesn't only trigger from Parasite's counters). Other cards that combo with Parasite include Datasucker: Whenever you make a successful run on a central server, place 1 virus counter on Datasucker. Hosted ...


12

From the Netrunner FAQ: Where is an upgrade installed in a remote server? An upgrade is installed in a remote server in the same position as an agenda or asset. The Runner should not be able to tell what type of card is installed in a remote server by its position. This is different than installing an upgrade in a central server, where it is ...


12

At one point there was a rules ruling via e-mail that it wouldn't be trashed to OverSight AI, and separately that Chum wouldn't do the damage. In the latest FAQ It has been clarified that this didn't make sense, and so for consistency "all" would apply to "0" and so all the subroutines are broken, and so chum does not do damage and oversight AI means the ice ...


12

Short answer: Yes. Long answer: Scavenge says "As an additional cost to play this card, trash an installed program". That means that when you play Scavenge (paying the 0 credits), you trash a program as a cost. After you have trashed the program, it then states "Install a program from your grip or heap lowering the install cost of that program by the ...


12

There is nothing banned in All That Remains. This exception was added in the update to the Tournament Rules for the World Championship to clarify that because it was being released so close to the Championship, it would not be legal (since players would not be able to adequately play with it first). I expect this exception to be removed in the next update ...


11

From the FAQ: Does the Runner take damage if he jacks out after encountering a Chum and not breaking its subroutine? No. The Runner has not encountered another piece of ice, and so the subroutine on Chum has no effect. Data Raven's "tag or quit" ability triggers when the runner encounters the ICE, though. So by that point the runner MUST now ...


11

You cannot because upgrades are always installed un-rezzed from your hand. In order to put SanSan City Grid onto a server you first have to discard Breaker Bay Grid. Therefore by the time you can rez SanSan City Grid you no longer have the effect of Breaker Bay Grid. Also note the reason is because you aren't allowed to have two regions installed and the ...


10

In the latest FAQ from FFG the case of Archer, Amazon Industrial Zone and Breaking News is mentioned. If the Corp scores Breaking News and then rezzes Archer through a card effect, forfeiting the Breaking News, does the Runner keep the 2 tags? Yes. The conditional ability on Breaking News has not yet triggered, and it will not trigger ...


10

It comes from the movie Tron (1982). "Rez" is a shorthand slang for the opposite of "deresolution." Sark: Everything you do or learn will be imprinted on this disc. If you lose your disc, or fail to follow commands, you will be subject to immediate deresolution. That will be all. Rez - To call into being. Kevin Flynn: I'm gonna jump! ...


10

The reason for the "even if it is not installed" language is to allow you to install ZU.13 Key Master even if you are already at your MU limit. You are of course correct that cards in your grip do not count against your MU limit. To explain formally: p. 6 of the rulebook states: Cards in the grip are inactive and from p. 4: An inactive card’s ...


10

Yes, Personal Workshop allows you to install programs/hardware during a run. You have already paid the click to host them though, so all its really doing is allowing you to defer payment until they are needed. This does allow you to install a Femme Fatale after the corp rezzes and Ice, targeting that Ice for the special bypass, and then bypass the Ice as ...


10

You are correct! No icebreaker is required to make a run. So yes, the mantra: run early, run often! On the first turn, it is usually good to put some pressure on a central server that isn't well defended (either HQ or R&D). However: some decks will punish you for this (especially Jinteki), as they have cards that can hurt you when accessed from R&...


10

All transactions are conducted with the bank, credits never change hands directly from one player to another. Thematically, this makes sense as you can think of runner and corp using different scales of money. One credit to the runner may represent say $1,000 or $10,000, but for the corp it may represent 10 or 100 times that amount. From a game design ...


10

Core rules: After the Runner breaks all of the ice’s subroutines and/or any effects from unbroken subroutines resolve without ending the run, he has passed that piece of ice. He then continues the run by either approaching the next piece of ice protecting the server or proceeding to the Access phase if there is no more ice to approach. Data Mine ...


10

It's in the official rulebook, under Access Phase in the section on Runs: • R&D: The Runner accesses the top card of R&D, and any upgrades in its root... • HQ: The Runner accesses one random card from HQ and any upgrades in its root... • Archives: The Runner accesses all cards in Archives and any upgrades in its root... • ...


10

Yes, this card is an example of the Psi game mechanic, and credits are always spent from your credit pool. If aplayer has no credits, then they can only bid 0 during the Psi game (note: this is an excellent way of dealing with Caprice Nisei!). From the manual (p.7), Credit Pool: Each player has a credit pool where he keeps the credit tokens he has ...


10

No, ice can only be trashed when installing other ice. The terms "in a server" and "protecting a server" are not interchangeable, but rather used discretely to refer to different types of cards and their relation to servers. Agendas, assets, and upgrades are installed in servers, while ice is always referred to as protecting a server, and is never ...


9

No, you cannot fake advance cards that do not specifically say they can be advanced. Page 14 in the rule book: Cards other than agendas can only be advanced if their text box allows it. Related: http://boardgamegeek.com/thread/892149/can-you-advance-snare


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