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8

When you bid differently from most of the other players, you increase your variance. Being in a different contract than everyone else makes it more likely you will get a very good score, but also more likely that you will get a very bad score, while reducing your chance of getting an average-ish score. Now, people who listen to bridge advice and read bridge ...


8

In matchpoints, your score is based on how many people you got a better score than. Doesn’t matter what the score is - just is it better. So if 10 pairs play a hand, and 8 bid the game; one bids part score; and you: Bid the game: if it makes you get 5 points, if it goes down you get 4 points. Bid the part score: if the game makes you get 0.5 points, if it ...


7

As a player of uncommon systems (weak NT in a very strong NT environment, Strong Club systems in a standard/2 over 1 world) I agree with Alexander Woo (who likely won't be surprised). However, variance is actually a very interesting topic at matchpoints. Possibly the hardest part of matchpoints is working out what the contract really is when dummy comes ...


2

As the other answers mention, sacrifices, especially NV sacrifices against Vulnerable slams, are common, for exactly this reason - 800 beats 1430. Because at IMPs the difference matters, it's more likely that they'll take the sacrifice when they expect it will be 800 into 1430 (1400 into 1430 gains 1 IMP, but if they're wrong and it's 1700 instead, it loses ...


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