19 votes
Accepted

Catan - Rules Lawyering the behavior of the "Commercial Harbor" Progress Card

In a tournament, player D may get away with it; but he definitely wouldn’t at my house, or during any games I’ve played with friends. In a game that involves open negotiation and trade, intent is an ...
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  • 69.2k
17 votes

Catan - Rules Lawyering the behavior of the "Commercial Harbor" Progress Card

TL;DR I agree with player D's interpretation, but it's not clearly enough worded to be enforceable without prior agreement from other players. In a casual setting I would have agreed the ...
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  • 1,258
10 votes
Accepted

Settlers of Catan cities and knights mighty knights maximum numbers

Yes, you are always limited to the number of pieces you have, no matter what that piece is. In the case of Cities and Knights, the Fortress does only allow you to upgrade your two strong knights (...
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  • 10.1k
9 votes
Accepted

Can you play a Progress Card even when you get nothing from it?

It appears the FAQ addresses this kind of situation, and the answer is no. See question number 3 on this page of official catan FAQ: Progress Cards: General - May I play a Progress Card if playing it ...
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9 votes

Settlers of Catan Cities and knights - Knights VS Barbarians

First, you check if Catan wins or not by comparing the strength of the barbarians (the number of cities) against strength of the knights (the sum of the value of active knights). In the event of a tie ...
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  • 47.1k
8 votes
Accepted

What are the primary enhancements Cities and Knights and Seafarer's add on to the original Settler's of Catan?

Opinions will always vary, but what I think one can objectively say is that Cities & Knights adds more complexity and variation to the game as it adds several new dimensions: new resource types, ...
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7 votes
Accepted

What are the rules updates for Catan in the 5th edition? Are there any?

Changes to the base game The biggest change in the base game is that the name has switched from "Settlers of Catan" to just "Catan". They've also updated the art (citation). Changes to seafarers ...
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  • 16.3k
7 votes

Catan - Rules Lawyering the behavior of the "Commercial Harbor" Progress Card

In general, depending on how well you pay attention to the game and the rolls of dice, you can know almost all cards a player has or at the very least get a good impression of it. Since commodity ...
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  • 334
6 votes

Can you play a Progress Card even when you get nothing from it?

Yes, you can do this. None of the Progress Cards have prerequisites that must be fulfilled. The rules do not give any limit on playing a Progress Card that's related to whether or not the Progress ...
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  • 69.2k
6 votes

Using the Deserter card in Catan Cities & Knights after realizing you can't place a knight instead

It is technically not legal; but how to handle this situation will depend largely on your playgroup’s style and friendliness. Playing the Deserter card when you don’t have a space to place your new ...
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  • 69.2k
6 votes
Accepted

Catan Road Eligibility for Diplomat with Knight In Between?

Oddly this is clarified in the FAQ under When is a ship “open”? The full answer is that a knight will interrupt a continuous road, but will not make the road "open", while this is a slightly ...
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  • 3,311
5 votes

Catan Cities and Knights: Aqueduct and The Robber

Yes. The rules text for Aqueduct is If, when the dice are rolled for production, you do not receive any resources or commodities, you may take any one resource of your choice from the bank. You may ...
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5 votes
Accepted

Which city is destroyed if there are 2+ to choose from?

You're right, the rules only state that the player loses one of thier cities but not how to determine which city. However, the mobile app comes in handy. I created the same conditions as you ...
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5 votes
Accepted

What happens if you roll a 7 before the barbarians reach the island?

The English rules are correct; you still must discard half your hand if you are holding too many cards. You can find the latest edition of the rulebook on catan.com here. It says; The robber cannot ...
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  • 69.2k
5 votes
Accepted

When can you start using the Pirate in Catan Cities and Knights / Seafarers?

From the rules to Sefarers, page 6: If you roll a "7" during your turn, you may elect to move the pirate INSTEAD of the robber. From the Cities and Knights rules, page 5: The robber cannot be ...
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  • 16.3k
5 votes
Accepted

Can I steal from a city with a city wall?

Yes, you can steal from a player even if he has a city wall. The rules make no mention of a city wall having any effect on stealing from a player when the robber is moved. As you said, the only thing ...
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  • 69.2k
5 votes

Catan - Cities & Knights - Barbarian Attack

One ignores players with no cities when determining who loses a city, so Player A must convert one of their cities into a settlement. If the barbarians are stronger, they are victorious! If the ...
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  • 47.1k
5 votes

Can you chase away the robber if your knight is not active at the beginning of your turn?

No. According to the rules, A knight may not be activated and then perform an action on the same turn.
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  • 47.1k
5 votes

Barbarian attack In Catan - Cities and Knights

Players 1, 2, and 3 will each have 1 city pillaged. You say that players 2 and 3 are protected, but this is not correct. It doesn't matter if an individual player has as many knights as they do cities....
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  • 69.2k
5 votes
Accepted

Aqueduct - right or duty?

'May' is optional It is pretty much universal among board games that if the game says you 'may' take an action, that action is optional. If the word 'may' is not present, the action is usually ...
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4 votes

Settlers of Catan cities and knights mighty knights maximum numbers

Yes, like the Settlements and Cities, you are constrained by the number of knights you have to promote to Mighty knights (or any other type) 2 of each. You can always make house rules but the game ...
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  • 1,065
4 votes
Accepted

Who decides which metropolis to steal?

It is not explicitly stated in the rules. A large Catan faq (German only) argues that, because the rules don't distinguish between metropoles from different branches, the player who owns them may ...
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  • 804
4 votes

In Catan Cities & Knights, can you use a Knight action before you roll the dice?

Here is a link to the Completely Annotated Rules & Almanac for Catan Cities and Knights by Derek Whaley on BGG. I don't know how official this can be, but the turn overview on page 8 makes it ...
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  • 1,810
4 votes

Settlers of Catan: Cities and Knights - Rule Clarificarions

Correct, you cannot upgrade to another level 4 unless you first build another city. From the FAQ: City Improvements and Metropolises - May I upgrade a city to 2 metropolises at the same time? ...
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  • 69.2k
4 votes
Accepted

Empty bank and Aqueduct

Yes. Sebastian Rapp of Kosmos confirms on BGG: Cities & Knights: If a player has an aqueduct and is entitled to claim a resource for it, he may claim a resource that was not given to the players ...
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3 votes
Accepted

Phases order in "Catan: Cities & Knights"

Yes, you can take the same kind of action at multiple points in your turn. The relevant rule is: You may do any or all of the following in any order: – Trade resources and/or commodities with the ...
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3 votes
Accepted

Is it possible to combine the Jungle variant tile with Cities & Knights?

There is no official ruling on combining the Jungle hex with Cities & Knights, but there are documented suggestions. This site has two suggestions: Two Discovery Tokens may be traded in for one ...
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  • 4,555
3 votes

What are the rules updates for Catan in the 5th edition? Are there any?

One clarification of the rules regards moving ships. In the 4th edition Seafarers Rulebook, there was a poor translation which made some people think that you could not ever move the ship that is ...
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  • 268
3 votes

Can a Catan Volcano destroy a knight?

There's a German Q&A on this subject that says Knights are unaffected by volcanic eruptions. The reason for this is simply stated as "Because the rules on eruptions only describe the effects on ...
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  • 4,555
3 votes

Catan: Cities and Knights- barbarian attack with a differential of 2

When the barbarians attack, they assume the strength of the total number of cities. Then we look at the total points of active knights on the board. When the knight points equal or surpass the ...
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  • 3,187

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