14

A lot of this really applies to all games, not just single-player ones. Computer versions have limited interfaces: small screen, limited controls. This is the biggest reason for me. It's pretty much impossible, with current technology, for a computer game to provide a comfortable view of a table-sized board and components, or for it to make it really easy ...


8

Computerized board and card games can have an advantage when it enables automation of what would otherwise be mundane or tedious tasks: Shuffling cards in Dominion is a good example; eliminating shuffling applies to lots of classic card games that have wide on-line audiences like hearts, spades, etc. Computer versions also work well if they can abstract ...


8

No, this logic unfortunately doesn't work: It prevents moves that are in fact legal, because they include a snapback. $$ white to play $$ . . . . . . . $$ . . X O X . . $$ . X O X . X . $$ . X O O O X . $$ . . X X X . . $$ . . . . . . . White captures: $$W $$ . . . . . . . $$ . . X O X . . $$ . X O a 1 X . $$ . X O O O X . $$ . . X X X . . $$ . . . . . . ....


5

Something to note because many people are confused by this issue... The skill of the players is irrelevant to komi. Komi is defined as the number of points given to white such that perfect play will yield a tie. (For example, komi on a 3x3 board is known to be 9 using Chinese rules because perfect play will wipe white completely from the board, and it's 9 ...


4

I tend to like Dominion more online than face to face. The game has a ton of shuffling, and hence you can play much faster online. Also, I am a bit biased, but online implementations often give access to game logs, which you can then crunch and compute interesting statistics from. For example, my Dominion stats site and my Race for the Galaxy stats site ...


3

Summary The specification shows that the file is wrongly saved and can be corrected by adding the AB property. The game seems to be saved by qGo. Details How to do it correctly We can find the specification from Sensei’s Library SGF, which refers us to [SGF on Red Bean]http://www.red-bean.com/sgf/; there the specific properties for Go link to https://www....


3

I made an AI agent playing Quoridor. You can play against it right on the browser here: https://gorisanson.github.io/quoridor-ai/. As you can read on the "about" section on the page, I imitated the demonstration model of Daniel Borowski's Quoridor AI (https://danielborowski.github.io/site/quoridor-ai/display.html). Martijn van Steenbergen's Quoridor program ...


3

If you enjoyed Shandalar, then the spiritual successor is Magic: The Gathering - Duels of the Planeswalkers 2012 Download the demo. It hits all your points, just ignore the online play option.


2

The most widely used interchange format for Scrabble games is documented at http://poslfit.com/scrabble/gcg/ It's used for example by cross-tables.com, Quackle, (Mike Wolfberg's program) WHAT, and proprietary software for webcasts of national and world championships. The so-called .gcg (for "generic crossword game") format is a human-editable text file ...


2

DeepMind provided a set of 50 games played by AlphaGo against itself, where black won 12 games. It could be an indication that a 7 1/2 komi (Chinese rules) is too high.


2

This sounds a lot like Picture Gallery Solitaire, a game that was put out for Palm. I believe you can find an implementation on SourceForge.


2

Your rule is adequate to detect simple kos but not all forbidden repetitions. EDIT: It incorrectly forbids snapbacks, as observed in balpha’s answer, and thus fails your condition (2). It is unclear to me from your question whether the “moves that would illegally recapture a ko” that you want it to prevent include only immediate recaptures or also later ...


1

This is an open problem that hasn't been resolved yet. That said, the highest known possible score is in the vicinity of 4000 points. See page 69 of Total Scrabble.


1

Xoridor is available as a .jar file that will run wherever you have a Java installed and supports 2 or 4 players. This version (mentioned in a comment): http://danielborowski.com/quoridor-ai/display.html is the first hit on Google and works in browser but only seems to be two player. I beat it on my first attempt but I'm used to 4 player games. Since the ...


1

WordBiz is a simple and efficient Scrabble playing program with a reasonnably big community. See the I.S.C. website.


1

There are three things that physical solo games have that computer implementations don't: The larger interface tactile interaction (the feel of the bits, the ability to handle them the ability to houserule as seen fit Further, if you have ever seen children with boardgames they don't know or don't like, they will gleefully repurpose the pieces... and ...


1

There is no other option except to get better at chess, I believe. I have seen interviews with the grandmasters who have had experience playing against computers, and they have noticed certain patterns that differentiate a human from a computer player. One example I remember is that computers try to target uncovered valuable pieces, even if they are safely ...


1

Basically, you have to find out what level your computer plays at. And then train to beat that level. Computers are very good at looking deep into "branches" of moves. That's where they have an advantage over humans, and that's why the best ones can beat Gary Kasparov. Computers aren't quite as good at certain "judgmental" aspects of chess, like when to ...


1

Well, many a game's playing experience could benefit from a port to a PC. Usually those would be eurogames with little discussion at the table but quite a lot of math. The computer can do a lot of heavy lifting and tedious tasks, making the game more dynamic, with less turn downtime and setup time. The shuffling in card games was already mentioned. But this ...


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