In short, NO.
My reasoning is based on the two pieces of information:
The Dark Charm card mentioned above has the following text (emphasis mine):
Play this card on a hero at the start of your turn. The hero tests Willpower. If he passes, draw 1 Overlord card. If he fails, you may perform a move or attack action with that hero as if he were one of your ...
There are two significant challenges to playing Descent in a language that you aren't fluent in.
Text ability on cards (characters, upgrades, monsters, overlord cards, condition cards, etc). Fantasy Flight Games (the authors of Descent) use very precise wording. Often particular pieces of linguistic nuance contain information about rules or timing that ...
I suggest involve 4 heroes every campaign, regardless the players number, that will be fine, some veteran can handle more than one hero. If some new player join, he can pick any one from the four heroes.
There's some variant in BGG forum can make this like a co-op game, like this one.
Cardinal Koth can still take a move action while immobilized because the quest rule trumps the card effect of Immobilize
If the master zombie can prevent the cardinal from moving with grab, this is basically impossible for the heroes unless they have some of the special things I've listed in the "Hard Mode" section below. The cardinal ...
Descent is balanced towards the heroes, if certain conditions are met:
Played with 4 Heroes, regardless of actual player count
Descent scales terribly. The actions of all 4 heroes are necessary to counter the spawn rate of the overlord and all 4 pair of eyes are necessary to see enough of the dungeon to restrict spawning locations.
A balanced quest is ...
Please have a look at the below given sketch. The line through the upper right corner A = (1,2) of the ranged Hero and the bottom left corner B = (3,0) of the monster is described by the equation y = -x+3. This line doesn't intersect any of both given obstacles since for any x < 2 the corresponding value of y is greater than 1 and for any x >...
For reference, "Line of Sight" (pg 12) from the Rules of Play:
In order for a figure to have line of sight to a space, a player must be able
to trace an uninterrupted, straight line from any corner of that figure’s
space to any corner of the target space.
If the line passes through the edge of a map tile, a door, or a blocked space
Different parts of the game need different levels of English understanding
The significant core components of the game use icons or numbers for their operations, which should be fairly easy to understand regardless of your native language. Things like how many hit-points you have, how far you can move, the results of the dice, or how many monsters to put on ...
Yes, this does mean that Ronan cannot use Pico's ability himself.
How is this balanced? Pico's ability grants something that, while it sounds minor, is actually very significant: several free actions.
In a typical Descent map, there will be around 6-10 search tokens, meaning that to collect all of the tokens the heroes will collectively need to spend 6-10 ...
I've not handled Descent cards myself, but in my experience most games with card-based expansions — Fantasy Flight games in particular — tend to have small icons on their cards which indicate which expansion they come from; I usually find this in the lower right corner of the card itself (no icon typically means it comes from the base set).
'Search' or 'Open door' action should be finished before 'Poison Dart' effects apply.
So, whenever the card was played, hero will receive his item, even if he/she knocked out because of OL card's effect
I asked this question to the official developers.
No, the overlord cannot use Dark Charm to make your hero give the
token to Baron Zachareth in The Shadow Vault.
Thanks for playing, Kara Centell-Dunk Game Developer Fantasy Flight
The base game is required as it provides certain "core components" which are used in every game.
The expansions only provide "additional" components, which complement or replace certain but not all core components. You can however, start with a different campaign in descent 2nd edition.
The general opinion is, that the later campaign books were more ...
We haven't got to the 2nd act yet, but so far I feel the opposite. The game is weight heavily against the OL.
Heroes have more HP. Half of your heroes have more HP than even the red dragon
Heroes can do more per turn. Heroes can move a bit using fatigue and then perform 2 attacks. Monsters can attack only once and don't have extra movement for fatigue. It ...