There are a few situations where you want to consider sleeving your cards
You want to prevent marking caused by uneven use (ever play Euchre with a normal deck of cards?)
You want to prevent marking caused by tears, folds, scratches and nicks (especially in games with a lot of shuffling or playing cards repeatedly)
You want to protect the value of the cards ...
Probably the most commonly available ones are called Fudge dice, as used in the Fudge/FATE roleplaying games.
A Fudge die is a six-sided die with the following sides: minus, minus, blank, blank, plus, plus.
Games generally have players rolling a couple of Fudge dice together and adding them up, which creates a curved probability distribution centered ...
To answer the question, there are a lot of plastics that are suitable for use as card sleeves. None of them use Bisphenol-A as a plasticizer or monomer; that particular chemical is used primarily to make polycarbonates, which while optically clear are generally too stiff for use as flexible sheets or films (though they're great for applications requiring ...
If you have an account on BoardGameGeek, then you can record "plays" of a game against that account. You can include details about other players, whether the game was stopped before the end, how long the game took, where the game was played, and who won.
Have you tried looking at any of these? I've ordered that list by popularity, so the stuff at the top should be the most useful. There are lots and lots of summaries and crib sheets available. Which one works best for you is really a question of personal taste.
Most card sleeves are made with Polypropylene (Type 5) which is unlikely to contain BPA.
Plastic Containers Made with BPA Used in Food Preparation. Plastic containers have recycle codes on the bottom. Ingeneral,plastics that are marked with recycle codes 1, 2, 3, 4, 5, and 6 are very unlikely to contain BPA. Some, but not all, plastics that are marked ...
The video that you linked is contained as part of the Starter 1999 gift box that was released back in 1999 and contains:
2 40 card decks in cardboard deckboxes
A poster of Angel of Light
Two guides that provide step by step instruction similar to those in the video
The video that you linked
two playmats with score keeping beads
It doesn't appear like the ...
In rereading this...
The materials to print cards are simple: Cardstock.
3 forms of cardstock are available readily:
letter sized or A4 sized (depending on location in the world) cardstock, usually in 50, 250, or 500 sheet packages.
Business Card stock - usually in 10 sheet packs or 100 sheet packs.
All the above run through most laser ...
Fantasy Flight sleeves are quite thick, durable and good quality. They're quite comparable to Ultra Pro sleeves for Magic: The Gathering.
Straight out of the packet, they are very slippery when you first sleeve your decks. Over time, or with some extended shuffling, they will become much less slippery.
The decks in Arkham aren't that tall, so I haven't ...
Board Game Geek has a listing of the card's size and the various types of sleeves that will fit them
Number of Cards: 84
Mayday Sleeve Size: Magnum Gold 80 x 120 mm
Swan Panasia Sleeve Size: SWN-045 (Dixit) 80 x 120 mm
I thought it was worth adding an update to this that I ended up using a free Android app for this:
It works very well, and is able to switch to time whoever the phone is pointed at by using the phone's compass. It also calls out the name of whoever's turn it is.
What I do is buy some adhesive name badges from office max (office max number 412-587 or avery labels 5395) then a few decks of the same playing cards from the dollar store. Then I just print out the labels and stick them to the cards. The labels cost less than 20 bucks for 160 of them
Sleeves are good for games that have you shuffle a lot. Roborally, for example, shuffles a single deck of cards many times every game, and my cards were significantly worn after a year or two of playing occasionally. Similarly, if the cards just don't seem to be very durable, sleeves might be a good idea.
They're usually mostly pointless for games that don'...
Rankade, our multipurpose ranking system, is free to use and it's designed to manage rankings (and stats, including matchup stats, and more) for small or large groups of players.
Its algorithm (called ree algorithm - here's a comparison) can manage - via webapp, iOS, Android - any kind of match: one-on-one, faction vs. faction (two teams, which may be ...
Ultimately Vassal mods are very easy to modify :)
just unrar that sucker and change all the pictures with photoshop that don't have text on them.
Started working on that myself last night. Then I quit after my... tenth? card... or 8th. I might finish that sometime but it would only be for personal use as I just don't want to drag out the box when I try to ...
I used this to create a prototype of my card game,
Print out cards on 6x4 photo paper (2 to a sheet)
Cut the cards out
Sleeve with playing card sleeves (penny sleeves if you're saving money; HMC or Dragon Shield for easy shuffling)
I would suggest that you take a look at this article:
Making Cards: You’ll never use your old method again, it's basically a tutorial about making cards with linen cover stock.
Things you will need:
Linen cover stock (67lb)
Craft knife (or rotary cutter)
Light table (or ...
This is a great (the best, far and away, IMO) offline randomizer with a TON of options. You'll love it. disclaimer: I wrote the app :)
Get it here:
Not real sure why this recommendation keeps getting deleted. I'll try one more time and if it gets deleted this time I'll appeal to ...
I happened to come across this post in my daily search for innovative game design ideas. You might want to try this from lost garden. I am curious as to what you think? The original document you posted I use for developing large quantities of game concepts, so I am not sure if it exactly ideal for describing the design process. I would be interested though ...
Maybe this won't answer your question either, but it might get us closer.
First, a short glance at Jason Bakker's "A GDD Template for the Indie Developer" will stress the need for Breaking down components, keeping it simple, lists are a great tool for knowing what you'll do (as in a To Do or shopping list). Analysis itself being key in the process of game ...
I found Crayola brand washable crayons to work the best. For the lack of boldness I subbed brown for yellow, purple for orange. I bought both Empire Builder and Empire Express straight from Mayfair but got different crayons with each. Express came with no-name crayons that leave a slight stain on the board.
Your best bet is to take the map to a map or printing shop, laminate it properly, and use overhead pens. Or to use clear laminate purchased in rolls at a home-decorating or home improvement shop.
Now, I used china markers on a couple crayon maps in the past, and even they don't erase completely cleanly from all "factory laminated" boards.
Another good ...
I don't think you will get a definitive answer, but probably just lots of suggestions. There has been.discussion about this question before on BGG. You are going to get a range of answers:
Crayola Washable Crayons.
Dry Erase Markers
Wet Erase Markers.
Standard Crayola Crayons
They are longer–lasting than UltraPro sleeves, but I find they retain a lot of air (even when compressed) that results in piles of cards being liable to slide out— especially smaller game cards like those for most board games.
Overtime, this effect will reduce, and with proper shuffling they will last you for a while, but just like any other sleeve, they ...
A really fast way to prototype card games I found out is to use Excel to create your cards, and then use Word mailing directory function to import data from an excel spreadsheet. Then you just print then out and put inside a card sleeve protector from a random card you don't use anymore.
A good idea too, is to use Google Docs Spreadsheet and edit your card ...