Yes it is cheating and called out in the rules.
Verbal and nonverbal communication between the
President and Chancellor is forbidden. The
President and Chancellor MAY NOT pick Policies
to play at random, shuffle the tiles before
discarding one, or do anything else clever to
avoid secretly and intentionally selecting a
Yes, you can.
While certain questions like this will be up to each play group to decide; this one is actually directly addressed in the rules.
At the bottom of page 6:
England and island were originally compound words, but in this century, island is a valid clue for
ENGLAND. Even land is a valid clue for ENGLAND. And anybody who says you can't say ...
I think you have got how you work out start player wrong.
You said "the second highest number goes second and so on." The rules do not state this.
Looking at rules here it says :-
Each player rolls both dice. The player who rolls highest is the
starting player and begins. The starting player places a settlement
on an open intersection of his choice....
As per your linked wikipedia article, a later game based on the same concept is Mastermind. And from that game's Wikipedia article:
Duplicates and blanks are allowed depending on player choice, so the player could even choose four code pegs of the same color or four blanks.
So no, it's not crucial. It makes the game harder in that there are more possible ...
With these rules, the optimal bid for properties you are NOT interested in is $1 less than the highest bid. Even if you are highly interested a property, might not want to signal that with a very high bid.
As Toon Krijthe points out, this becomes a guessing game of what others are willing to spend. Since you say players are running out of money, you may ...
To answer the question actually asked:
Most of the games that I know well where the start player is chosen non-randomly by some cutesy method are designed so that it doesn't actually matter who starts. This leaves room for the game designer to add something cute. In the end, even if it doesn't matter, someone needs to start, so you can do something that ...
I play Splendor a lot with my wife and I don't run in the problem you mention. Maybe you suffer from a "group thinking" problem. This happens when several people play the same game over and over and after a while they all seem to think that there is only 1 correct way of doing things and to win. Suddenly, if you happen to play with someone else, you might be ...
You are not playing correctly according to the rules. You are supposed to go in order (followed by reverse order) of seating for setup, not dice rolls. Only the highest roller matters.
Implementing this as a house rule would have a minimal effect on the game. The important thing about the setup is that you go in the reverse order for the ...
According the rules, You may only place next to the opponent's pawn (i.e. you may only "move diagonally") if there is a fence behind the said pawn. Note how the diagonal squares are not permissible destinations in figures 2, 3 and 6. Only when the oppenent's pawn is backed by a board (figures 8 and 9) is the diagonal move permissible.
As such, diagonal ...
I found the contact form from the company: https://www.clementoni.com/it/slug-assistenza-form/
I presume you should be good enough with Italian to be able to file in an enquiry to ask them if it would be possible to download the PDF manual.
In this BoardGameGeek thread here another player had the same questions. The only problem is that they are playing the full game, and there are things that do not apply to you (moreover there will be spoilers that maybe you want to avoid).
So I'll try to sum up his rules that apply to Game 4:
To make the game shorter, I would say start on location 2, and ...
If you can afford it, always bid at least the mortgage value - as you can immediately (although for tactical reasons one should usually wait) mortgage for that value.
Anytime you pick up the property for less than its mortgage value, you just flipped the property for a quick profit.
Chaning/Snapping/Stacking draw cards does not reset the penalty amount. E.G Player 1 plays draw 2, player 2 plays another draw 2, player 3, having no draw 2 cards, must draw 4 cards.
From wikipedia as a part of the house rules:
Progressive Uno: If a draw card is played, and the following player
has the same card, they can play that card and "stack" the ...
According to both the Bicycle Card Company Rules and the EuchreLinks.Com website Rulee only the person actually naming the trump denomination, termed the maker, has the option of going alone.
If the player who fixes the trump suit believes it will be to his side's advantage to play without the help of his partner's cards, the player ...
Allowing duplicates makes the game more difficult for the guesser in two ways:
As notes in other answers, there are more possible solutions (10,000 versus 5,040).
Each "hint" from the mastermind gives potentially less information.
There would be a few ways to deal with the rules, but for simplicity sake let's assume that the mastermind must answer "correct ...
If, as you say "each property is going for more than listed value and we quickly run out of cash", then be the player who doesn't bid more than face value.
If all your opponents have run out of cash, and half the properties are still available, you can buy them at half price because no-one can outbid you.
Another consideration is that no-one really starts ...
This kind of bidding brings elements of poker into the game.
Bids are blind.
Bidder with highest bid takes the property, pays second highest price.
I assume, bidders must be able to pay their bid.
There are several aspects:
Watch carefully what the other players do and adapt your strategy.
Try to estimate the relative value of a property for other players....
Pawns cannot move diagonally at all. The first example you give is wrong. The other two are correct. The first:
Has too many green spaces. Red can move orthogonally to any of the green spaces next to it, but not diagonally, or red can move the the square beyond blue.
Red could only move to the two squares beside blue if there was a wall behind blue. ...
Your side named the trump suit by ordering up; and then scored the requisite three tricks for making contract.
Your side scores just a single point.
As noted in the referenced question:
Your opponent, the Dealer, had no basis for the claim of going alone.
Your opponent's claim of best card from partner's hand is doubly unsupported:
It is not part of the ...
The main reason for that rule is it makes it about twice as difficult if you allow for duplicate numbers instead of not allowing the.
Duplicates Not Allowed
10 Choices for first pick
9 choices for second pick
8 choices for third pick
7 choices for fourth pick
Total possible choices: 5040
10 * 9 * 8 * 7
10 Choices for first pick
If I understand your question correctly you are asking if using a different order to place settlements then turn order would affect the game any. I agree with the first answer that you are playing wrong according to the rules.
On the second question, it would could affect the placement of roads and settlements because if I place in the 4th position but play ...
That is a known problem for which players usually agree to home rules.
I would suggest two such home rules:
Prisoners in confinement are automatically released after a few turns (this copes with the rolling doubles problem). Just put each prisoner piece on one side of the cell and move it each turn to the other side, when it should go through the wall ...
No Cinnabar Island 20 point trigger! You need the following Points worth of Pokemon to fight each gym leader:
5 (Pewter City) The leader has 1 random pink pokemon + 1 addition D6
10 (Cerulean City) The leader has 1 random green pokemon + 1 additional D6
15 (Vermilion City) The leader has 1 random blue pokemon + 1 additional D6
20 (Celadon City) The ...
In some cases it helps to force a theme for clues. For example, you must use song lyrics as a clue, or only movie quotes. These, sadly, depend on knowledge of particular medium in reference. But since we know each other, we tend to choose a medium that's suitable for everyone.
The problem with such variants is that randomness is one core part of the game. Yet, I'd agree that Catan depends too much on randomness.
...but isn't finding the "right degree of randomness" something extremely subjective ?
I would suggest the 'dice results cards' system, but with variations to keep uncertainty.
The official expansion already features a "...
The rules around chair movement and contact with your chair during play are explained in the National Crokinole Association (NCA) rules (emphasis mine):
h) Neither the board, nor the chair, of any player may be moved while the game is in progress, excep that a player may move his chair, if necessary, to pick up a disc that has fallen ...