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12

This is because until the end of your turn, the effect “become a 0/0 Elemental creature until end of turn” still applies to the newly mutated creature. Even though the new creature has a base power and toughness of 4/4, that is being overridden by that effect. At the end of turn, it reverts to a 4/4 creature with 12 +1/+1 counters.


21

Mutation isn't a power/toughness setting effect A creature's power and toughness are governed by the layer system, which is fairly complicated but usually fairly intuitive. This happens to be one of the few times when it isn't. Crawling Barrens has a power/toughness setting effect. That comes in at layer 7b. When multiple power/toughness setting effects ...


15

The color identity of your commander includes mana symbols in both the cost and any abilities; so you would be able to use cards of any color if your commander is Morophon. 903.4. The Commander variant uses color identity to determine what cards can be in a deck with a certain commander. The color identity of a card is the color or colors of any mana ...


0

Normally, "deal X damage to a player" means "reduce life total by X". However, if a source has infect, then "deal X damage to a player" means "give X poison totals". So with Phyrexian Unlife, there is no "damage that would reduce your life total to less than 1": damage does not reduce your life total. This ...


5

You will get the 5 poison counters if you have Phyrexian Unlife, and lose 5 life if you have Platinum Angel. The card Serra the Benevolent has an ultimate ability that creates an emblem with Worship's ability. It has a ruling that says this: If you have less than 1 life and somehow haven’t lost the game, damage dealt to you reduces your life total further ...


1

As a general rule, experiences magic players wait until the last second something will be useful before using their mana and abilities. The more mana you have, and the more spells in hand you have, the less your opponent knows about what you can do, and that's always an advantage. The last second to cast anything sorcery speed is the second main phase, the ...


9

No spell has an inherent way to become colorless after it has been cast while it's still on stack. There are ways to do this however, but it requires using other cards. This means that almost all spells can be made colorless, the only ones that can't are spells that can't be targeted or prevent using the stack until they resolve (split second). Change ...


1

First things first, there is no "speed" in Magic. Instants/abilities/flash affect when you can do something, not how fast it happens. This term leads to misconceptions like yours. After an effect resolves, each player gets priority starting with the active player. To cast a spell or activate an ability, a player must have priority. In the example ...


4

This has to do with priority. When anything goes on the stack (a spell being cast, a trigger from anything etc), players get "priority" (a word to describe the chance to do something) in APNAP order (active player, non-active player). When a creature enters the battlefield and has a triggered ability that triggers when it enters the battlefield, ...


5

Though not exactly the same, Zareth San's ability is very similar to Ninjutsu, and even referred to here. 702.48c states: A ninjutsu ability may be activated only while a creature on the battlefield is unblocked (see rule 509.1h). [...] And when we follow up on 509.1h, we see that An attacking creature with one or more creatures declared as blockers for ...


20

If you already have hexproof when your opponent attempts to cast Gifts Ungiven, then Gifts Ungiven cannot be cast because it cannot target an opponent; attempting to do this is an illegal action and results in the game returning to the state before your opponent attempted to cast the spell (CR 601.2c, 601.2e). If you acquired hexproof between the spell being ...


5

No, you must choose at least one color. I asked in the official Magic Judge rules question IRC Can Prismatic Lace make a permanent colorless? The phrase "color or colors" seems to allow the player to choose any number of colors; would that "any number" include zero? and got a response from a judge that says It does not say "any ...


9

You have to choose at least 1 color. 105.4. If a player is asked to choose a color, they must choose one of the five colors. “Multicolored” is not a color. Neither is “colorless.” Prismatic Lace instructs you to choose a color or combination of colors. If you were allowed to choose zero colors, the instruction would be worded such that the zero choice ...


4

In that situation, no player would be the monarch. The game already allows for situations where there is no monarch: 718.1. The monarch is a designation a player can have. There is no monarch in a game until an effect instructs a player to become the monarch. Rule 718.4 does not list "being able to become monarch" as a requirement for choosing ...


5

We probably have to wait until the Rulings under the card in Gatherer, but this seems to be a case where one of Magic's Golden Rules applies: 101.2. When a rule or effect allows or directs something to happen, and another effect states that it can’t happen, the “can’t” effect takes precedence. The game doesn't require that some player is the monarch (it ...


9

Yes, you can do this. There is no limit to the number of times you can activate an ability other than being able to pay the cost. It doesn't matter if the other activations are still on the stack or if they have resolved already. Some activated abilities have a built-in limit, where they say something like "activate this ability only once each turn"...


1

Arthur's answer pretty much covers everything you need to know. I'd only add that, in a Silver Bordered game, you can also use Rules Lawyer to save a 0 toughness creature.


3

No. Cascade is defined as: 702.84a Cascade is a triggered ability that functions only while the spell with cascade is on the stack. “Cascade” means “When you cast this spell, exile cards from the top of your library until you exile a nonland card whose converted mana cost is less than this spell’s converted mana cost. You may cast that card without paying ...


0

The shopping wizard optimises your order, and it may sound simple but the way a computer handles that can be really complicated, and gets much more complicated the more items it needs to consider. There's a few things you can do that might help, but they won't guarantee the absolute lowest price (the way optimising all 250 through the system at once would). ...


0

A little far fetched, but if a lot of the cheap cards are for example commons or uncommon from the same set. You could buy the whole common set from it, even when not needing/wanting some cards from that. If this is the case you can get a lot of the cards for a low price and with that shorten your list. Another way (and a bit time consuming) is to shuffle ...


6

The word 'counter' has a very specific meaning in Magic: A marker placed on an object or player that modifies its characteristics or interacts with a rule or ability. See rule 122, “Counters.” so only spells and abilities explicitly mentioning counters interact with proliferate. The 'exalted' ability doesn't mention it: 702.82a Exalted is a triggered ...


11

At the beginning of your upkeep: Both instances of the card will put their own triggers onto the stack. You can choose which order the triggers go onto the stack, not that it matters very much. The stack resolves in LIFO order as always. The first trigger resolves. You can choose whether to return a land to your hand or sacrifice the specific instance of ...


12

You can activate an ability as many times as you like as long as you can pay the cost. The only restrictions on activating an ability are listed in rule 602.5: 602.5. A player can’t begin to activate an ability that’s prohibited from being activated. 602.5a A creature’s activated ability with the tap symbol ({T}) or the untap symbol ({Q}) in its ...


18

Yes, you can save the Serpent, but it must be set up ahead of time. There are two main ways of saving it that I can think of. An anthem effect (called a static ability), like the namesake Glorious Anthem Another card that says it enters the battlefield with +1/+1 counters on it (called a replacement effect), like Bloodspore Thrinax Either of these will ...


4

Between the time that the Stonecoil Serpent spell actually resolves and when it is put into the graveyard, no player gets priority to do anything. This is because state-based actions are checked when a player is about to get priority. So any method of saving it would have to be done either before the servant resolves (or before it is cast), or after it has ...


15

The Serpent dies and you draw a card. The timing is as follows: The Serpent enters the battlefield with 0 counters. The Henge triggers. State-based actions are checked and performed. The Serpent dies because it has zero toughness The ability from the Henge (and anything else that triggered during point 1 and 2) is put on the stack. You gain priority and can ...


2

If winning is the only goal, you wouldn't. There's no advantage to building over the deck size minimum strategically in magic (there are in some other games) that offsets the downside to consistency of even one extra card. Outside of a few very specific cards (which will be mentioned first) that require deck sizes above the minimum, all the other reasons you ...


16

It looks like you misunderstand how double strike works, thinking the second hit happens after normal damage. The best way to think of double strike is a creature that does both first strike damage (damage at the same time as creatures with first strike) and normal damage (damage at the same time as creatures that don't have first strike) There are a few ...


33

Here's how the combat actually goes: First strike damage: Attacker marks one damage (they are still 3/2, but with 1 damage marked), Blocker is at 1/1 with no damage marked. Normal strike damage: The two creatures exchange damage simultaneously. The attacker marks another damage (still at 3/2 but with two damage), and the Blocker is a 1/1, but with 3 damage ...


2

A strict reading of the rules indicate "yes", but it's very weird (since playing a land is apparently a special action that cannot be responded to) so I'd like to check. This suggests that you have a misunderstanding of how the term "respond" is used in MtG. I'm not sure whether it has an official definition in the rules, but in common ...


6

Yes, extra turns can stack in this way. 500.7. Some effects can give a player extra turns. They do this by adding the turns directly after the specified turn. If a player is given multiple extra turns, the extra turns are added one at a time. If multiple players are given extra turns, the extra turns are added one at a time, in APNAP order (see rule 101.4). ...


5

Yes, Medomai's ability is triggered and can be copied with Strionic Resonator, giving you 2 extra turns. 603.1. Triggered abilities have a trigger condition and an effect. They are written as “[When/Whenever/At] [trigger condition or event], [effect]. [Instructions (if any).]”


4

Yorion, Sky Nomad https://gatherer.wizards.com/Pages/Card/Details.aspx?name=yorion%2C%20sky%20nomad Companion - Your starting deck contains at least twenty cards more than the minimum deck size. Released in April 2020, this has seen competitive play, e.g. in June 2020 this Yorion esper control was 9.35% of the meta according to mtggoldfish. This type of ...


5

You can't cast a land, only play it: Cast To take a card from where it is (usually the hand), put it on the stack, and pay its costs, so that it will eventually resolve and have its effect. See rule 601, “Casting Spells.” 601.1a Some effects still refer to “playing” a card. “Playing a card” means playing that card as a land or casting that card as a spell, ...


4

These would be 2 different replacement effects, so the player whose permanent is entering the battlefield would choose one to apply first, and would then apply the other (so only the second one they chose would end up mattering): 614.1d Continuous effects that read “[This permanent] enters the battlefield . . .” or “[Objects] enter the battlefield . . .” ...


8

You would retain the Gideon subtype. Gideon is not a creature subtype, but rather a planeswalker subtype: 205.3j Planeswalkers have their own unique set of subtypes; these subtypes are called planeswalker types. The planeswalker types are Ajani, [...] Gideon, [..], and Yanling. 205.3m Creatures and tribals share their lists of subtypes; these subtypes are ...


1

Moss-Pit Skeleton can go back to your library after the ability resolves. You are correct in saying that the ability on Skyclave Shadowcat includes sacrificing a creature as part of the cost. The Skeleton would go to your graveyard and then the ability to put a +1/+1 counter on Shadowcat will go on the stacke. At this point, both players would have to pass ...


6

There is precedent for making secret choices in the Conspiracy game mode, you make a secret choice by writing it on a piece of paper. Players are required to make choices understandable to each player; if a player chooses a number the other player doesn't understand by "obfuscating" it through a mathematical definition or similar, the opponent may ...


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