New answers tagged

1

The reason why the rule 104.3c is worded this way is because some effects instruct the player to do something after they have drawn the cards which might change the outcome of the game. It is a pretty rare scenario, but consider these: You cast Blast of Genius with less than 3 cards in your library. You still draw as many cards as you can, then discard a ...


2

The ability triggers twice. Here's the relevant rule from the comprehensive rules, which also includes an example where it does matter whether it's once or twice: 702.15e If multiple sources with lifelink deal damage at the same time, they cause separate life gain events (see rules 119.9–10). Example: A player controls Ajani’s Pridemate, which reads “...


1

Barring any card that explicitly change this, the start phase of any turn has three steps: Untap. Nothing can be played here. Tapped permanents controlled by the active player are untapped, and that's it. Upkeep. "At the beginning of [your / each player's] upkeep" triggered abilities trigger and are put on the stack. Players gain priority and may ...


3

Sure it's possible, but you'd need to win at instant speed. An example: your opponent has 3 life left, and you're holding a Lightning Bolt. Then when the Howling Mine triggers but before it resolves (which would kill you), you point Lightning Bolt at him and kill him. You could also do this on your upkeep, before the draw phase. Or are you asking why the ...


0

No, players can't use the cards drawn in the draw step to win the game if the draw would make them lose. Priority does not pass when a player does "anything at all". The points when players get priority are well defined: 117.3. Which player has priority is determined by the following rules: 117.3a The active player receives priority at the ...


2

Your opponent can control what happens, i.e. whether or not you can exile his undying creature before he can return it. When the undying creature dies, both Dictate of Erebos and Undying trigger at the same time. Since your opponent controls both abilities, he can choose the order in which they go on the stack. Your Leonin is still alive at this point, since ...


2

@murgatroid99's answer is exactly correct, in my opinion, but I wanted to go deeper on illustrating his point. Consider the two cards Savai Thundermane and Lightning Rift: both have an ability that can somehow deal two damage to a creature when a card is cycled. Now consider what happens when your opponent has these cards and you have a 2/2 creature you want ...


3

Imagine being faced with the decision to sacrifice or activate a creature simply because another player started their turn? By using a delayed triggered ability, the need to make that decision is delayed until after the cost is payed. "When you do, ..." is triggered ability. 603.1. Triggered abilities have a trigger condition and an effect. They ...


12

Waiting until after the cost is paid to choose the target is the big difference here. If the ability used "if you do", like on Throwing Knife, then an opponent who wanted to "save" their creature from the ability would have to do so before they even know if you are going to pay for it. That gives the ability the unintentional power of ...


1

When you draw a card, the Kraken's ability triggers. When that ability resolves, you can choose to pay {1}. If you do, the second part triggers, and you have to choose a target if you can. What to do with that target is not decided until resolution, whether you want to tap it, untap it, or just leave it be (the ability says "may").


2

The choice to pay 3 is made during the resolution of Miscast. If I cast for example Miscast to counter an instant my opponent controlls, and my opponent pays 3, what happens to Miscast? It finishes resolving, and goes to your graveyard. Is it countered? No, it had it's effect. It cost your opponent mana. And what about priority? A spell has just ...


3

Miscast resolves normally, it just so happens that part of resolving normally in this case involves a thing that may or may not happen. It's similar to if you cast a spell that says "destroy all creatures" (Such as Day of Judgment) while there are no creatures on the battlefield. It would resolve, but its instructions have no effect on the game - ...


0

There are some uncommon and even some rare cards that are just meant to be bad. But there are two reasons I can think of that would make sense. You could give it to another player with cards like Harmless Offering, Donate, and Switcheroo. In the very same set that Geist-fueled Scarecrow was released, there is a card called Emrakul, the promised end that ...


30

This ruling describes an unusual interaction with Bubbling Cauldron, which says: {1}, {T}, Sacrifice a creature: You gain 4 life. Specifically it requires mana and a creature sacrifice, and that ruling is attesting that you can use Wall of Roots for both. This is because of two quirks of the game: State-based actions are only checked when a player gets ...


5

You would be able to tap it to activate an ability that had the tap symbol as part of its cost, yes. Summoning sickness only affects creatures, and the Theros Gods are not creatures if they are on the battlefield and your devotion is low enough. This also applies if your devotion is initially high enough to make them creatures, and then later in the turn ...


9

Basic lands are only legal in a format if they were printed in a set that is legal in that format. The formats are defined in the Tournament Rules, not the Comprehensive rules, and that is where deck legality for each format is defined, specifically in section 6. The rules do not explicitly say that basic lands are allowed, rather they say what sets are ...


0

Jace, Wielder of Mysteries is a planeswalker from "War of the Spark" which can protect you from self-mill death, by making it a game winning condition.


4

You can cast a card exiled with Lukka until the end of the game, but only once. As soon as you cast the card (or it leaves exile for any other reason), it loses that effect. Lukka's ability creates a continuous effect that modifies the game rules for the creature cards it exiles. As you noted, it has no duration, so it lasts until the end of the game. 611....


5

No. Essence Scatter counters a spell, and Feasting Troll King's activated ability does not cause a spell to be placed on the stack as it does not use the word "cast" in the description. If it were to create a spell, it would be worded something like You may cast Feasting Troll King from your graveyard by sacrificing three Foods rather than paying ...


6

No. That's an activated ability and not a spell, and Essence Scatter can only counter spells. You'll need something like Trickbind to counter it. Rules 112 and 113 define what spells and abilities are, and they are distinct: 112.1. A spell is a card on the stack. As the first step of being cast (see rule 601, “Casting Spells”), the card becomes a spell and ...


5

The tournament rules only allow official WotC product and make no distinction between basic lands and others. What would actually happen in a sanctioned event is ultimately the decision of the head judge, as there is no explicit penalty for using counterfeit cards that are indistinguishable from real cards. From the MtG tournament rules, section 3.3 "...


9

You cannot do what you suggest, because Exquisite Archangel doesn't have a triggered ability. The ability on Exquisite Archangel is a static ability that creates a replacement effect, not a triggered ability. It never goes on the stack or gives you anything to respond to. Instead, it replaces the event of losing the game with a different event instead. So ...


-1

murgatroid's answer is correct that you can't have Increasing Vengeance target itself. But even if you had two copies of Increasing Vengeance that could target one another, you still wouldn't have an infinite combo. Infinite loops can only consist of mandatory actions - unless someone does something different, the loop will repeat by itself over and over ...


12

No, you cannot do that, sorry. Runed Halo requires you choose a card name. This means your choice is limited to names that exist on actual cards printed for the game.(1) You cannot make an arbitrary choice: for example “Lightning Bolt” is a valid choice, but “Arnold Schwarzenegger” is not because no such card exists (alas). Field of the Dead creates Zombie ...


4

All phases and their respective steps happen even if players take no action during them. The declaring blockers step and combat damage steps are skipped if there are no attacking creatures, but the beginning of combat and declare attackers steps still happen. All players gain priority during both the beginning of combat and declare attackers steps. 500.1. A ...


6

Yes, there is nothing special about the Adventure half of an Adventurer card while it is on the stack. Comprehensive rules 715.3b: While on the stack as an Adventure, the spell has only its alternative characteristics. Countering the Adventure half of an Adventurer card is often a very good play to make as the countered spell goes to its owner's graveyard, ...


10

702.139e A mutated permanent has all abilities of each card and token that represents it. Its other characteristics are derived from the topmost card or token. Being legendary is not an ability; rather, it's a supertype: 109.3. An object’s characteristics are name, mana cost, color, color indicator, card type, subtype, supertype, rules text, abilities, ...


3

You are correct - summoning sickness is not relevant here as it does not prevent a creature's triggered abilities from triggering. It would prevent you from attacking with Aven Wind Mage, or paying costs with the {T} symbol, but you weren't attempting to do those things. See that linked question for the full details. Another potential confusion in the play ...


2

Yes, there's a planned errata to introduce the “mill” keyword to earlier cards. You can already see it in eleven mill cards reprinted in Jumpstart. For example Thought Scour's Jumpstart print says “Target player mills two cards”; it used to say “Target player puts the top two cards of their library into their graveyard”. Tome Scour uses the same template as ...


3

Yes, you can do this. All islands have the (unwritten) ability of Tap: Add {U} to your mana pool. You can activate this ability any time you have priority. You simply tap the land to get {U} in your mana pool, which will remain there throughout the current step/phase. You can then spend that {U} and sacrifice your now-tapped Island to pay your Serpent's ...


8

Yes, you can exile a player's commander this way now, and you can cause that player to lose the game this way if it's the third card of theirs you exiled with a hit counter. This happens even if the player wants to move their commander to the command zone—because they lose the game before they get the option to do that. However, it still won't be helpful to ...


13

Rayami will not regain hexproof from their own ability until end of turn All effects granting or removing abilities to creatures (and other permanents) are continuous effects, governed by the Layer system described in rule 613. Specifically, these are ability-adding and ability removing effects, applied in Layer 6. 613.1f Layer 6: Ability-adding effects, ...


6

These effects are applied in 613.1f Layer 6: Ability-adding effects, keyword counters, ability-removing effects, and effects that say an object can’t have an ability are applied. 613.7. Within a layer or sublayer, determining which order effects are applied in is usually done using a timestamp system. An effect with an earlier timestamp is applied before ...


4

Both of the abilites are triggered when the Storm Herald entering the battlefield, and since you control both sources, you will choose the order the abilities go on the stack. 603.3b If multiple abilities have triggered since the last time a player received priority, each player, in APNAP order, puts triggered abilities they control on the stack in any ...


2

Yes, you can. When Storm Herald enters the battlefield, 2 things trigger simultaneously: Storm Herald's triggered ability and Terror of the Peaks' triggered ability. The next time a player would receive priority, you get to place both on the stack at the same time in an order you choose. If you choose to put Terror of the Peaks's ability on the stack first, ...


11

Lands having one combined or several separate mana abilities has no direct gameplay effect, but is due to templating reasons. Lands with basic land types get their mana abilities inherently from the rules, rather than from the textbox, and other lands can get more compact, more readable explicit abilities. In Arena, lands with basic land types are handled ...


4

This may be closed as opinion-based, but there isn't a "right way" to play MTG casually or to build decks. However, I find that you are approaching it from the wrong point of view, and are missing out on what is (in my opinion) the most fun part about playing Magic, which is the deck-building. Sure you can find a deck list online that uses some of ...


0

Animate Spell moves a spell from the stack to the battlefield, Stack of Paperwork makes combat damage use the stack, and Sudden Substitution changes a spell's owner and targets.


6

The planeswalker is a colorless artifact equipment with equip {X} and "Equipped creature gets +X/+0". It is still a planeswalker with its original planeswalker subtype and it still has its loyalty abilities. Your opponent can still attack the planeswalker and you can still activate its loyalty abilities. Rule 306.6 says, very simply Planeswalkers ...


3

Yes, you can do this. When casting a spell, declaring targets happens before paying costs: Casting Spells 601.2. To cast a spell is to take it from where it is (usually the hand), put it on the stack, and pay its costs, so that it will eventually resolve and have its effect.[...] 601.2c The player announces their choice of ...


6

The mystery booster playtest card Queue of Beetles technically rearranges the stack as a game mechanic overall, though you need to cast it with flash to rearrange a particular stack in the process of resolving.


9

No card rearranges the stack, but you could copy the Aether Gust with a spell (e.g. Fork) or ability (a leveled up Echo Mage) so that you can still draw Niv-Mizzet. Note that Fork would trigger Niv-Mizzet again, and the original Aether Gust will fizzle because it doesn't have a valid target anymore.


14

No, there is no such card. This search lists all cards interacting with the stack, excluding Split Second, ending the turn, and cards from Un-sets.


3

God-Eternal Oketra's color identity is White From the comprehensive rules, regarding Color Identity: 903.4. The Commander variant uses color identity to determine what cards can be in a deck with a certain commander. The color identity of a card is the color or colors of any mana symbols in that card’s mana cost or rules text, plus any colors defined by ...


0

Tokens are not part of your library because tokens are not cards. You can create as many tokens as effects allow you to so you can use tokens more than once.


3

Let's go through this: The first Terror (the one you cast) comes out, the March triggers, but not the Terror. The March resolves, and you flip coins, getting N heads, meaning N Terrors enter the battlefield. Including the one already there, they all see all the others enter the battlefield, see rule 603.6a (emphasis mine): 603.6a Enters-the-battlefield ...


2

No, you may not include lands with basic land types that produce mana outside your commander's color identity. Land with basic land types have innate mana abilities. While this makes them a special case among all cards, these abilities are not reminder text and do have an effect on gameplay. 305.6. The basic land types are Plains, Island, Swamp, Mountain,...


4

No Escape can target the casting of a planeswalker such as Sarkhan the Masterless, but it cannot counter Sarkhin's ability that creates a 4/4 dragon creature. This is because No Escape can only target spells to counter then, but activating Sarkin's ability is not a spell, it is an activated ability. Spells and abilities are separate things, even when they ...


3

No. Bioessence Hydra Has 2 abilities that grant counters. The first is a replacement effect that gives it counters as it enters the battlefield. It doesn’t do anything else after that. The second is a triggered ability that gives it counters when planeswalkers gain loyalty. It never causes you to lose counters though. Counters always stay on a permanent ...


3

If your Brash Taunter would fight your own Obosh, the Preypiercer, Brash Taunter would deal 12 damage to your opponent. Fighting means two creatures deal damage equal to their power to each other: 701.12a A spell or ability may instruct a creature to fight another creature or it may instruct two creatures to fight each other. Each of those creatures ...


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