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Mechanics are the way in which a particular game process is carried out. Questions with this tag are game development questions or deal with a comparison of (game-independent) mechanics.

Examples of game mechanics include

  • drafting, where players take turns making selections from a common pool
  • press your luck, where players can choose to stop and save their progress, or can try for more at the risk of losing progress
  • dice rolling, where players use dice to determine outcomes