58 votes
Accepted

How to mitigate "bandwagon attacking" from players?

Use this bias in your favor! Some players just won't listen to the most reasonable arguments. Trying to convince them that you were attacked enough won't work, instead use their biases in our own ...
Cohensius's user avatar
  • 4,167
23 votes

How to mitigate "bandwagon attacking" from players?

My experience is mostly from Magic: the Gathering, so may not be applicable here but I have found a couple of effective tactics. Make Attacking You Painful Since the first person to be attacked ...
MegaCrow's user avatar
  • 331
11 votes

How to mitigate "bandwagon attacking" from players?

Appear less threatening than you really are. Depending on the game, you have a variety of options available to you: Sandbag or stall your plan like Cohensius describes so that you are not the first ...
ryanyuyu's user avatar
  • 4,083
5 votes

How to mitigate "bandwagon attacking" from players?

There are many ways to mitigate this, although which one(s) work will depend on the game and the playgroup: Don't take an early lead. In a game where players have an easy way to penalize/attack one ...
Zags's user avatar
  • 18k
5 votes
Accepted

What are the standards for algorithmically forecasting metagame evolution under certain conditions of TCG design?

It is likely that making this kind of prediction to any useful degree of accuracy is beyond the current state of the art in computing. First, consider that forecasting the future metagame that uses ...
murgatroid99's user avatar
  • 81.8k
4 votes

How to mitigate "bandwagon attacking" from players?

You could embrace your notoriety and play with "everyone vs you"-rules. For example, Magic: The Gathering has an "Archenemy" game mode, where one player is the "Archenemy" and everyone else gangs up ...
Fax's user avatar
  • 215
4 votes

How to mitigate "bandwagon attacking" from players?

I think the important thing to distinguish is why the other players are attacking you for. Are they attacking you because: it is funny to them? (them attacking you has little to no benefit to them ...
shamwow's user avatar
  • 141
2 votes

What are the standards for algorithmically forecasting metagame evolution under certain conditions of TCG design?

This problem isn't really a solvable one due largely to the size of the problem space. Consider a game with deck building rules like Magic: The Gathering's standard format (minimum 60 card deck, no ...
Becuzz's user avatar
  • 5,540
1 vote

Season's champion

I propose a system where each game night has 20 points to allocate. You divide the points between the number of times you play that game. (e.g. You play a game 2 times, 10 points for each game). The ...
JonTheMon's user avatar
  • 11.2k
1 vote

How to mitigate "bandwagon attacking" from players?

Make yourself beneficial to them As with some of the other answers, this one is coming from experience with the card game Magic: The Gathering. I have a reputation among my friends of being ...
MrSpudtastic's user avatar

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