Hasbro owns the copyright on Monopoly and have the final word on Monopoly rules. Concerning the movement of tokens following a Chance card instruction, the answer provided to me by Hasbro's customer service is the following:
According to one source that provides Monopoly statistics, it is about 30 turns per player.
Since the average game of Monopoly takes about 30 turns per competitor[...]
Unfortunately they don't provide more detailed analysis showing the numbers used in calculating this average number of turns, but the page does include specific statistics to ...
Since the "no trading/selling" rule is your own house rule, you're going to have to determine this yourself.
My own opinion is that you should probably allow the auctioning off of mortgaged property.
Why? Because the only thing the standard rules say you can't sell is improved properties (property with houses/hotels). It explicitly allow the selling/...
You can offer any trades to any players; and there’s no specific rules about the format that these offers take. So you can make offers in such a way that it’s basically an auction. If someone says they are willing to pay $100 for your property, then you can always ask if anyone else is willing to pay more.
So yes, you could auction your properties in this ...
The player is bankrupt and out of the game and you get the mortgaged property with some conditions. You will have to pay the bank 10% of the mortgaged value when you get it and before you unmortgage it if it is not on the same turn.
If you have mortgaged property you also turn
this property over to your creditor but the new owner must at once
Nothing happens (or if you want to say he owes himself money you can). Monopoly spells out what happens in the rules fairly well. The Chance and Community Chest cards also do a good job of explaining what should happen. Nothing in that Chance card says anything about the Bank paying in the event the property is owned by the player. It simply says
Building shortages are part of the strategy of the game and it is intended that players might not be able to buy houses because of a lack of them in the bank. It is also intended that when a player has to sell a hotel they also have to sell all all houses as well if there are not enough in the bank.
When the Bank has no houses to sell,...