The opening refers to the beginning of a game, specifically the strategy and tactics involved in making the initial deployments and early moves that set the tone for the rest of the game and constrain future decisions.
Do not use this tag in isolation; pair it with a tag for the game(s) being discussed.
The opening refers to the beginning of a game, specifically the strategy and tactics involved in making the initial deployments and early moves that set the tone for the rest of the game and constrain future decisions. For other stages of games, see also end-game.
Go
In questions about go, use this tag for fuseki (whole-board aspects), but use joseki for established corner sequences; fuseki is a synonym for this tag.
Fuseki refers to the overall opening in the game of Go, as opposed to joseki in one corner. Typical aspects are the balance of positions across the whole board, balance between influence and/or territory, when to make shimaris or kakaris (corner enclosure or approaches) and extensions, balance between high and low positions, handling of weak groups.
See Opening and Fuseki in Sensei’s Library for information about the opening in Go. See the Go tag-wiki for other tags.