4
votes
Accepted
Remove roles based on number of players in Saboteur 2
Honestly I would recommend removing none of the roles as the game is decently balanced for a game with random rolls and you just got bad luck.
From what you have posted it seems you are missing ...
3
votes
Accepted
Can I discard more than 1 card at a time if there are no draw cards left?
Looking at rules here I think your interpretation is correct. Although I suspect from the way you say "its a brilliant move, and I don't see anything specifically preventing this" makes me think ...
3
votes
Accepted
Saboteur (1/2): Should the mine cards match like pieces on a puzzle?
Yes all edges should match up and connect to a path or have no connection at all.
https://www.amigo.games/content/ap/rule/18751-ur2%20Rules.pdf
The basic rules of Saboteur still apply.
Changes and ...
3
votes
Accepted
Apparent contradiction in the Saboteur 2 rules: does it actually matter which team finds the treasure if both can reach it?
Here is what the designer has to say on BoardGameGeek:
if there is a connection with no door, the profiteer wins (always), the boss wins (always) and the team of the miner who finished the ...
2
votes
Accepted
Which crystals can a Geologist collect?
Frederic Moyersoen, the designer of the game, clarified it should be option 1 on BGG here (emphasis mine).
Consider the geologist as someone who picks up the crystals as they are discovered. As ...
1
vote
Saboteur 2 - Restrictions on playing "trapped!" in the end of the round
In the rules there are no special restrictions for the new action cards.
In the normal gameplay:
When it is your turn, you have to take one of the four following
actions:
Place a path card in the ...
1
vote
Accepted
Saboteur - ladder card
The can never be placed next to a goal card even if there is no gold on the card.
Rules
Path with a Ladder (4 in game)
The path on this card is always
connected to the Start Card and to
all ...
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