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Apr 13, 2017 at 12:38 history edited CommunityBot
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S Oct 1, 2013 at 19:46 history suggested bengoesboom CC BY-SA 3.0
This question is not about the card "Millstone", but the strategy of milling
Oct 1, 2013 at 19:35 review Suggested edits
S Oct 1, 2013 at 19:46
Feb 8, 2013 at 16:09 history edited AndSoYouCode
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Feb 8, 2013 at 16:09 history edited AndSoYouCode
edited tags
Feb 7, 2013 at 22:02 answer added Jonathon Junker timeline score: 3
Feb 2, 2013 at 8:14 answer added Alex timeline score: 1
Jan 29, 2013 at 14:09 history edited Tynam CC BY-SA 3.0
Made question less dependant on the prerelease (which is time-dependent), and more about Gatecrash generally.
Jan 29, 2013 at 14:04 comment added Tynam Hmmm... good point @bwarner, but draft strategies are not the same as sealed. Edited to the best compromise I can manage.
Jan 28, 2013 at 20:17 answer added Nick B. timeline score: 2
Jan 28, 2013 at 15:30 comment added bwarner Since the pre-release was a one time thing, should we change this to say Draft instead?
Jan 28, 2013 at 3:13 answer added Canicus timeline score: 2
Jan 27, 2013 at 17:54 answer added Nick B timeline score: 1
Jan 26, 2013 at 22:18 vote accept Tynam
Jan 26, 2013 at 11:07 comment added Tynam @thesunneversets: I'm inclined to agree, and it's not a bad thing in general. But in specific, I need to figure out a way round it, and didn't see how to integrate Dimir's mill-focussed creatures with a non-mill strategy. Oh well ;) Heading out now, so thanks to all for their advice.
Jan 26, 2013 at 9:48 comment added thesunneversets My gut reaction (without investigating the spoilers extensively) is that milling is almost always a strategy for draft, not for sealed. I don't think Wizards is ever going to release as set where there's enough mill at large in the cardpool that it will randomly win the game, but in a draft where one player at the table is hoovering up every one of those disregarded cards, it's a different story. The problem with mill is that winning with it is generally non-interactive with the rest of the game, unlike creatures, so it would be very bad to have too much of it going on, typically...
Jan 26, 2013 at 1:49 answer added Magicman13 timeline score: 1
Jan 26, 2013 at 1:03 history tweeted twitter.com/#!/StackBoardGames/status/294973846870695936
Jan 25, 2013 at 22:56 answer added Alex P timeline score: 5
Jan 25, 2013 at 22:30 answer added Sam I am says Reinstate Monica timeline score: 2
Jan 25, 2013 at 22:04 answer added Tomanta timeline score: 1
Jan 25, 2013 at 21:26 history asked Tynam CC BY-SA 3.0