Timeline for How should I approach teaching Magic:The Gathering to a new player?
Current License: CC BY-SA 2.5
11 events
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Jun 26, 2013 at 15:54 | comment | added | thesunneversets | @deworde If you think "deciding whether to run a 3/3 attacker into two defending 2/2s" is the real core of play, then I suppose... there's a lot of vanilla cards in Portal, and an experienced player can generally size up the board position very quickly. Not my thing I have to say. | |
Jun 26, 2013 at 11:46 | comment | added | deworde | Ironically, from my reading of it, Portal would be more interesting for an experienced player. Stripping down to the real core of play. But yeah, getting used to instants after getting used to instantless would be like going from driving an automatic to a stick-shift car. | |
Oct 17, 2011 at 2:52 | comment | added | Alex P | +1 for the Portal hate. Several absolutely terrible design decisions (pointless terminology shift, clunky card texts, no stack interaction whatsoever) make it useless as an MTG teaching tool. Players absolutely need to learn about Instant-speed play by their second or third match; it's much harder to integrate that information into your understanding afterward. | |
Jun 22, 2011 at 15:32 | comment | added | adamjford | @thesunneversets: I think removing all of the uncommon and rares may make the game a little easier to run, but it would also remove a lot of the things that may get a new player to become excited about the game. So I would recommend judiciously remove some of them depending on their complexity and ungrokkability. | |
Feb 7, 2011 at 8:33 | vote | accept | Gyom | ||
Feb 7, 2011 at 8:33 | comment | added | Gyom | @thesunneversets: will do ! | |
Jan 31, 2011 at 18:20 | comment | added | thesunneversets | @Gyom: Try removing the uncommons and the rares from a pool of cards from a modern Core Set. I'm pretty sure all the concepts on the commons are both simple and annotated with handy reminder text. And then you can add in uncommons and rares as your pupil's confidence level grows! | |
Jan 31, 2011 at 8:46 | comment | added | Gyom | Cheers, thanks for sharing your opinion. I think I'm going to follow your advice and just build a simple deck with creatures, and then I'll move on from there. | |
Jan 30, 2011 at 7:43 | comment | added | Neal Tibrewala | I had success in the past with making successive ses of learning decks. Start with 1 color, basic land and only creatures. Then add in enchantments. Then sorceries. Then instants, then two colors, then artifacts. | |
Jan 30, 2011 at 5:24 | comment | added | LittleBobbyTables - Au Revoir | +1 - While I miss mana burn and damage on the stack, it certainly has made things friendlier to newcomers, I think. | |
Jan 30, 2011 at 0:34 | history | answered | thesunneversets | CC BY-SA 2.5 |