Timeline for What elements of Arkham Horror balance the difficulty across the number of players?
Current License: CC BY-SA 3.0
7 events
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Jul 4, 2015 at 2:36 | history | edited | Thunderforge |
Although Eldritch Horor is mentioned in comparison, this question is really about Arkham Horror, so I'm removing [eldritch-horror]
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Jul 3, 2015 at 19:55 | comment | added | Cascabel | It's certainly a lot easier than 5. (Playing with a lot of players also just makes the game incredibly long and inefficient, unless you have enough disciplined players. I've been dragged into an 8 player game where people whose turn was a ways off completely stopped paying attention to the game, and the only thing that kept it going was me saying, hey, it's your turn.) | |
Jul 3, 2015 at 19:53 | comment | added | Joey | Ha, I initially read this as having to deal with monsters in real life as being a real life scenario. So this sounds like 4 may be a potentially optimum number of investigators. | |
Jul 3, 2015 at 19:51 | comment | added | Cascabel | The extra monsters are a pretty big deal when going from four to five players, which is a pretty common real life scenario. | |
Jul 3, 2015 at 16:50 | vote | accept | Joey | ||
Jul 3, 2015 at 11:51 | answer | added | link64 | timeline score: 1 | |
Jul 3, 2015 at 10:06 | history | asked | Joey | CC BY-SA 3.0 |