Timeline for Creatures with variable power and toughness
Current License: CC BY-SA 3.0
7 events
when toggle format | what | by | license | comment | |
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Jan 28, 2016 at 8:48 | history | tweeted | twitter.com/StackBoardGames/status/692630233879552000 | ||
Jan 26, 2016 at 15:34 | comment | added | Hogan | To get really technical P/T of a creature is only checked as a creature's state. This means that if a spell says remove all creatures from your graveyard and put back 4 of them. While The Wurm will be 0/0 for a period during spell resolution it does not die because the p/t will be 4/4 when it is checked. See 704.3 in CR | |
Jan 26, 2016 at 7:20 | answer | added | Cascabel | timeline score: 6 | |
Jan 26, 2016 at 7:18 | comment | added | Cascabel | I picked a card that has power and toughness depending on number of creature cards in your graveyard as you described - pretty sure it's what you had in mind, but let us know if you had something different in mind. | |
Jan 26, 2016 at 7:17 | history | edited | Cascabel | CC BY-SA 3.0 |
added 56 characters in body; edited title
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Jan 26, 2016 at 7:10 | review | First posts | |||
Jan 26, 2016 at 9:21 | |||||
Jan 26, 2016 at 7:06 | history | asked | user15087 | CC BY-SA 3.0 |