Timeline for What is the optimal mix of infantry, artillery, and armor in Axis and Allies Revised?
Current License: CC BY-SA 2.5
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Jun 4, 2011 at 17:09 | vote | accept | Adam Wuerl | ||
Mar 14, 2011 at 18:41 | comment | added | juan2raid | @chris The question was asked about Axis and Allies Revised edition. Adam posted a link to the rules in his question. The comparison is between tanks and artillery and not tanks and infantry. Tanks have more defense than both infantry and artillery. That is fact, not opinion. Also, comparing based on number of units is relevant when supply is based on transports since transports are limited in the number of units each one can carry. I explained this in my answer. | |
Mar 14, 2011 at 17:53 | comment | added | Chris Dodd | The first two points are simply wrong -- tanks retain offensive power less well and have less defense than inf+arty. Comparing based on number of units is nonsense, since there are no stacking limits in the game -- the only limit on the number of units is how many you can afford | |
Mar 14, 2011 at 13:02 | comment | added | Adam Wuerl | Also, interesting point about the calculus changing in an IPC-limited battle, as most lines on open land would be vs. in an amphibious assault, where you're likely to be unit-limited. Very insightful. | |
Mar 13, 2011 at 0:00 | history | edited | juan2raid | CC BY-SA 2.5 |
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Mar 12, 2011 at 21:59 | comment | added | Adam Wuerl | Doesn't have to be math-based at all. I liked your answer and the counterpoints it provides to a more myopic tactical calculus. | |
Mar 12, 2011 at 21:08 | history | answered | juan2raid | CC BY-SA 2.5 |