Timeline for Is there much strategy and planning in 7-Wonders or is mostly luck?
Current License: CC BY-SA 3.0
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Sep 29, 2015 at 19:17 | review | Late answers | |||
Sep 30, 2015 at 3:30 | |||||
Jan 24, 2012 at 18:23 | comment | added | VolcanoLotus | I also disagree about trading posts. I've only played this 5 times, so I won't claim to be an expert, but I don't think they're useless at all. The big benefit that hasn't been mentioned is the ability to play future cards for free with them. Having those flexible resource generators in the late game, especially since you don't know which Guild cards are going to be available, isn't a concept that should just be brushed away. I do agree they seem to provide less of a short term benefit, but you are gaining something in return. | |
Nov 7, 2011 at 6:22 | comment | added | Pawka | I agree with you when talking about trading posts. I noticed that when player builds resources cards, he collects more points more often than playing without them. If you build resource card you can get additional money and points from your neighborhoods and from trading cards you gain nothing - just spending your money. And it is always better to build up resources earlier as you can while other users are lacking of them. P.S. @Drew Hoskins you don't need to -1 comments only if opinion is different from yours. | |
Jun 1, 2011 at 20:13 | comment | added | Neptune | Drew, I see you are taking the "I once won a game when I did ..." road that so many people employ when someone else offers their opinion/advice on a game. Let's assume your post is accurate. You have clearly uncovered that the game is broken, and that an all card yellow strategy is the best method. Everyone should employ this strategy at all costs. My post was more of a strategy in general, not an end all "absolutely never buy a yellow card". There is a time and place for all strategies. I'm merely offering a suggestion when employing a normal strategy, not some specific situation. | |
May 30, 2011 at 8:09 | comment | added | Drew Hoskins | -1 for bad advice about trading posts. The "yellow card" strategy is fairly underappreciated. I scored 68 once by playing no resources, only yellow cards. Don't forget that there are cards later that get you VPs and money for every gold card you have. What's wrong with generating cash plus buying all your resources from your neighbors? | |
May 24, 2011 at 20:23 | comment | added | Neptune | Hi Sun, I can't argue with that. There is certainly a time and place for any strategy or situation. I have just found that it is better to grab a resource (which gives it to you for free) than a card which can get an opponents resource for 1 coin. If you simply can't get resource cards because your opponent(s) are grabbing them all up, then you have to adjust accordingly ... and the yellow card is a good way to adjust. | |
May 24, 2011 at 20:17 | comment | added | thesunneversets | "Don't bother with cards that get resources from your opponents for 1 less coin". In a vacuum, perhaps these cards are underwhelming. But Seven Wonders is never played in a vacuum. If one of your neighbours is building up a vast array of resources, then why bother aggressively competing with them? For the cost of one card, and a very reasonable fee thereafter, you can get all the benefits of their hard work, and spend your valuable plays doing something more interesting instead. What I like about Seven Wonders is there are few awful strategies: just ineffective use of your neighbours! | |
May 24, 2011 at 19:56 | history | answered | Neptune | CC BY-SA 3.0 |