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Timeline for Why is there a Dummy in Bridge?

Current License: CC BY-SA 4.0

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Apr 21, 2019 at 3:46 vote accept CommunityBot
Apr 19, 2019 at 22:16 comment added Karl Knechtel @GendoIkari I tried to explain this with the example of finessing. It would be better to ensure you understand the concept first :)
Apr 19, 2019 at 22:15 comment added Karl Knechtel @ForgetIwaseverhere the history tracing through various antecedents is precisely what I meant about organic development.
Apr 18, 2019 at 20:33 comment added Forget I was ever here Re: "the game was after all developed pretty organically." That is in many ways incorrect. Many minds experimented with scoring tables designed to enhance Auction Bridge before Harold Vanderbilt came up with the modern Contract Bridge scoring table in 1925 while sailing through the Panama Canal. See Plafond (I misspelt it in my comment above).
Apr 18, 2019 at 20:20 comment added Forget I was ever here Note that the game hits a sort of magic balance between skill and chance. Even Defender play, though guided by two minds instead of one, is vastly improved by the knowledge of Dummy's hands. For the true depth of skill possible in this game research Triple Squeezes, Repeating Squeezes, and the Winkle Squeeze. and many others.
Apr 18, 2019 at 20:15 comment added Forget I was ever here You raise some good points - but a truly great answer would build from a history of the game through its many antecedents, including Profonde, Auction Bridge, and Auction Whist. First Auction Bridge, then even more so Vanderbilt's Contract Bridge Scoring Table, took the entire world by storm in the early 20th Century. For decades, most of the century, no person anywhere could call themselves educated if they didn't play a passable game.
Apr 18, 2019 at 15:43 comment added GendoIkari Not knowing much of anything about Bridge, this question might not make sense, but... why not keep the Dummy's hand public like it is (for all the reasons you mention), but why not have dummy play normally, with an open hand, instead of having declarer make the decisions?
Apr 18, 2019 at 11:46 comment added Karl Knechtel A good follow-up question! I've expanded my answer in an attempt to address that.
Apr 18, 2019 at 11:45 history edited Karl Knechtel CC BY-SA 4.0
Expand in response to follow-up
Apr 18, 2019 at 10:24 comment added user22925 From a game design perspective, why is it better to have dummy's hand be public information? Why not have the declarer & dummy infer each other's hands too?
Apr 17, 2019 at 23:14 history answered Karl Knechtel CC BY-SA 4.0