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Sep 20, 2011 at 17:25 vote accept thesunneversets
Sep 20, 2011 at 17:25
Sep 12, 2011 at 16:28 comment added Dave DuPlantis @Tom and others, meta discussion opened.
Sep 12, 2011 at 13:30 comment added Tom Au @Dave DePlantis: I have changed the heading, and added a last paragraph to narrow the scope of the question. Is the "revised" version of the question acceptable to you, that is, would you vote to re-open it as edited? If not, are there (minor) revisions that you would suggest to make it acceptable?
Sep 12, 2011 at 13:28 history edited Tom Au CC BY-SA 3.0
Narrow scope of question
Sep 12, 2011 at 11:34 vote accept thesunneversets
Sep 12, 2011 at 11:34
Sep 12, 2011 at 11:34 comment added thesunneversets Fair enough re the voting to close: at the level I'm at, the answer is just "get better at chess". I'm sure, at the Kasparov level, he adopts a different strategy to beat a computer, but obviously I'll never get there! I don't think I'm going to bother getting better at chess though, a computer is clearly too strong an opponent for me, and I'd always choose to play a more interesting game when I have the luxury of a human opponent!
Sep 10, 2011 at 16:16 history closed Dave DuPlantis
ire_and_curses
Pat Ludwig
not a real question
Sep 9, 2011 at 20:51 comment added ire_and_curses Voting to close - this is far too broad. The answer is 'get better at chess'. Concentrating on AI weaknesses etc. is a waste of time. What's the point? Any human could in theory play the same line - and you would lose.
Sep 9, 2011 at 19:43 comment added Dave DuPlantis This was my concern about the scope of the question: so far, answers are basically touching on how to win at chess. That's definitely a question that would require a book to answer, and thus too broad ... hopefully you'll be able to make it more specific so that we can provide targeted advice.
Sep 9, 2011 at 19:38 comment added Hackworth @thesunneversets That is what chess is, unfortunately. No human player can ever look as far ahead as a computer. Computers are not creative, they just don't make mistakes. They win by brute force, basically. You might want to check out Go, at least until quantum computers are invented. As I heard, even with little skill humans can beat the best Go programs.
Sep 9, 2011 at 19:18 answer added Hackworth timeline score: 1
Sep 9, 2011 at 19:15 answer added Tom Au timeline score: 1
Sep 9, 2011 at 17:38 answer added Chad timeline score: 0
Sep 9, 2011 at 15:48 answer added Thorbjørn Ravn Andersen timeline score: 0
Sep 9, 2011 at 15:10 comment added thesunneversets I'm hoping there's a fundamental difference between playing a human and a computer at chess! Otherwise I'll lose all respect for it as a game worth playing, if it only boils down to "who can hold the most variables in their head at once".
Sep 9, 2011 at 14:39 comment added Dave DuPlantis Some games, like Chessmaster, have different AI "personalities": they don't just look ahead more moves, but play different "styles" and have different built-in weaknesses. To make the question narrower in scope, it'll be good to find out what those default settings are ... otherwise you could just as well be asking "How do I get better at chess?"!
Sep 9, 2011 at 14:26 comment added thesunneversets I haven't tampered with or even looked at the settings. I hope the default level isn't the easiest one! Was hoping for just some generic suggestions on facing off against AIs, but I agree, it would be interesting if I could get more information on its capabilities, I'll have a look tonight and let you know. One thing I am noticing is that if I take a move back and then replay it it often seemed to make a different move in response, which suggests that it's quite flexible in its idea of good moves...
Sep 9, 2011 at 14:14 comment added Dave DuPlantis Hmm ... what difficulty level is the AI set to? Are there finer controls that you can set (number of moves to look ahead, that kind of thing)? Understanding your opponent might help us give you more specific advice.
Sep 9, 2011 at 13:49 history asked thesunneversets CC BY-SA 3.0