Timeline for Why is exile often an intermediate step?
Current License: CC BY-SA 4.0
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Jul 2, 2019 at 14:46 | vote | accept | AaronLS | ||
Jul 1, 2019 at 19:46 | history | edited | JonTheMon | CC BY-SA 4.0 |
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Jul 1, 2019 at 19:32 | comment | added | ikegami | @Caleth, That was mentioned (point #3) | |
Jul 1, 2019 at 19:32 | comment | added | ikegami | Re "do you want that added for clarification?", Up to you. Citing the rules doesn't seem necessary. I provided the example (not the rule) because I thought it wasn't 100% clear what you meant by point #1. // It can be a side-effect on some cards, and the main effect on others. | |
Jul 1, 2019 at 13:03 | comment | added | Caleth | "It acts to remove the card from the game" -> "It sets aside the card", which is also useful for remembering which card was chosen | |
Jul 1, 2019 at 13:00 | comment | added | JonTheMon | @ikegami RE CR 400.7, do you want that added for clarification? RE side-effect, I tend to think of it as a separate effect rather than a side-effect since many cards only exile. Yes getting to cast it is a powerful side effect, but at the base it's an exile. | |
Jul 1, 2019 at 12:58 | comment | added | JonTheMon | @RyanVeeder The cards don't have to go into exile to be played. [mtg:Sen Triplets] allows you to play cards directly from an opponent's hand. And if a card said you could play cards from opponents graveyards, you could as well. | |
Jun 29, 2019 at 18:48 | comment | added | Acccumulation | And note that there is a rule that if there are face down cards in a public zone, then while the front of the card is not public information, which card it is is public information, in the sense that if you exile two cards at two different times, you have to allow your opponent to track which card is the first card you exiled, and which is the second. | |
Jun 28, 2019 at 23:48 | comment | added | ikegami | I think the second point is more of a side-effect rather than a reason. Protection and clarity are key here. | |
Jun 28, 2019 at 23:42 | comment | added | ikegami | Re "you want it to be uninteractable by the owner until you decide to cast it", For example, if DFD left the card in the graveyard, if the card was somehow removed it from their graveyard, you would no longer be able to cast it (CR 400.7) | |
Jun 28, 2019 at 23:25 | comment | added | Ryan Veeder | This reasoning is illuminating, but I think there's a premise (or conclusion?) that's been left unstated: The cards "earmarked" by these effects have to go somewhere within the game mechanics; the exile zone is the only place that allows an effect like "you get to play a card from an opponent's graveyard" to work while providing the conditions listed in this answer. | |
Jun 28, 2019 at 19:20 | comment | added | JonTheMon | @Becuzz I didn't address that since I assumed flicker/exile+return weren't part of the question. | |
Jun 28, 2019 at 19:18 | comment | added | Becuzz | It also allows normal ETB stuff to happen without having to create weird special rules (see any of the creatures that flip to planeswalkers like Nicol Bolas, the Ravager). It also makes it easier to understand (for me) rules like 701.27f (multiple delayed transform triggers only result in one transformation rather than multiple) (I can't exile and transform something that isn't on the battlefield vs flipping the same card over multiple times). | |
Jun 28, 2019 at 17:09 | history | edited | JonTheMon | CC BY-SA 4.0 |
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Jun 28, 2019 at 17:00 | history | answered | JonTheMon | CC BY-SA 4.0 |