Timeline for Can you use the row the card is in as a clue?
Current License: CC BY-SA 4.0
10 events
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S Jul 16, 2020 at 21:33 | history | suggested | Kevin | CC BY-SA 4.0 |
Edited for word choice
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Jul 16, 2020 at 13:50 | review | Suggested edits | |||
S Jul 16, 2020 at 21:33 | |||||
Jul 16, 2020 at 5:54 | comment | added | Acccumulation | Where it gets really problematic, in my opinion, is that every card can be identified by its row combined with its column. While being guaranteed a card every two turns is much lower than the usual pace, I don't like the idea of it being an option. And there are cases where it might be strategic, but not sporting, such as one team has only one word left, and the other has five. | |
Jul 15, 2020 at 20:52 | history | edited | Matthew Jensen | CC BY-SA 4.0 |
added 304 characters in body
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Jul 15, 2020 at 13:55 | comment | added | ilkkachu | If you allow clues based on card positions, all the following hints are going to be coordinates stacked together in one monster-word. (okay, that's probably easier in languages like Finnish where compound words are more of a thing, but anyway.) Sure, you could invent ways to pack numbers into words as a puzzle, but it would be something different than Codenames, or even Codenames-with-house-rules. | |
Jul 15, 2020 at 11:45 | comment | added | L. Scott Johnson | "You can use house rules" is always true. Adding house rules should generally come after having an understanding of the official rules, and the question indicates that that is not yet the case. The golden rule is, in Codenames, intended to cover gray areas, not to alter the hard-and-fast rules. (But you can house rule that away, too, of course). | |
Jul 15, 2020 at 3:11 | comment | added | Benjamin Cosman | I would strongly advise you to keep that rule in place (do not relax it). That rule exists to keep things interesting. The game has tons of replay value since there are 400 words in the box and hundreds of thousands of interesting connections you can make between them, but because every grid of words has a top row etc, if you allow position clues then your games can get boring and repetitive. | |
Jul 15, 2020 at 2:15 | history | edited | Matthew Jensen | CC BY-SA 4.0 |
added 224 characters in body
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Jul 15, 2020 at 2:15 | review | First posts | |||
Jul 15, 2020 at 2:29 | |||||
Jul 15, 2020 at 2:09 | history | answered | Matthew Jensen | CC BY-SA 4.0 |