Timeline for Scoring systems for a tournament with variable player numbers
Current License: CC BY-SA 4.0
5 events
when toggle format | what | by | license | comment | |
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Aug 2, 2021 at 7:34 | vote | accept | xorsyst | ||
Jul 31, 2021 at 0:43 | comment | added | Joe W | If you want to talk about the inverse does a high skill player deserve the points if they didn't face a challenge in a lower player game but a similar skill level player gets a lower score because of the competition they face? My point is you can't balance the rewards because the challenge is so much different based on the number of players | |
Jul 31, 2021 at 0:22 | comment | added | Acccumulation | @JoeW That can be addressed somewhat by changing the points distribution. And I already discussed the effect of skill; your objection is just the inverse of a high skill player wanting the 11-point-for-win game. | |
Jul 30, 2021 at 23:29 | comment | added | Joe W | The problem with this if you have a player that is of low skill is in a 3 player game and they get last place they get 2 points but if they are in the 8 player game and get last they 0 points. Having a player get points just because they got placed in a smaller game isn't fair to the ones who get stuck in a larger game. | |
Jul 30, 2021 at 22:47 | history | answered | Acccumulation | CC BY-SA 4.0 |