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May 25, 2022 at 11:36 comment added Jontia "too many confounding factors" - This is the key point. There are absolutely map set ups where there is a single clear fantastic starting spot and absent awful dice rolls the first player will ride this to victory. Equally there are maps with lots of decent spots that being able to pick two together is so advantageous that the last player romps home. And there's so much in between that relies on good/odd picks by players 2 and 3. And then there's Dice. You can make all the right choices, and then never see a 6 rolled all game.
May 15, 2022 at 22:37 history edited KMR CC BY-SA 4.0
less wall of text.
May 13, 2022 at 10:49 comment added TheThirdMan I will add that the developers intending and trying to make it balanced neither means that they necessarily succeeded, nor that it's possible to do so. It isn't uncommon for systems to appear sound at first glance (to developers and players alike), but turn out to be broken at closer inspection. Perhaps this game has seen enough play to conclude that there's only insignificant differences - but I still have to remark the logical fallacy.
S May 12, 2022 at 17:51 review First answers
May 12, 2022 at 18:32
S May 12, 2022 at 17:51 history answered Tiago Marques CC BY-SA 4.0