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Jan 19, 2012 at 12:06 comment added AndSoYouCode This answer is great! I agree that not having ways to deal with the deck is the most important benefit. Also having a combo as plan B in you aggro deck gives you a chance to beat that "infinite life deck"/control deck with Moat. Having more than one way to win often gives you more flexibility at the cost of consistency and/or efficiency. The element of surprise is a nice addition too if you have it.
Dec 26, 2011 at 16:22 history bounty ended Alex P
Dec 26, 2011 at 16:22 vote accept Alex P
Dec 25, 2011 at 16:36 comment added Alex P Great answer! About "Fireball Steel": It's a bit trickier than that, IIRC. Tempered Steel was considered weak to Ancient Grudge and Slagstorm. TCF played a flavor that avoided going "all in" as fast as possible in favor of playing cards like Origin Spellbomb to get around Slagstorm.
Dec 24, 2011 at 19:38 history answered thesunneversets CC BY-SA 3.0