Skip to main content
Fixed hyperlinks.
Source Link

( abstracted from http://www.google.com/buzz/ludism/FCQD89cPwBr/rwhe-It-would-be-interesting-to-create-a-benchgame )

My initial answer for best benchgame was "The Lady or the Tiger?", which is the "benchfic" used by these folks, who inspired the benchgame idea in the first place. They probably use it because (a) it's in the public domain, (b) it's about a highly significant choice in a simple game, and (c) it's a ripping good story:

http:// writerresponsetheory.org/mediawiki/index.php?title=Benchmark_DAC_proposalhttp://writerresponsetheory.org/mediawiki/index.php?title=Benchmark_DAC_proposal

The Frank Richard Stockton story itself:

http:// http://www.gutenberg.org/ebooks/396

As far as I know, there is no existing "The Lady or the Tiger"-themed game in BoardGameGeek, which is weird, but very good for this project. The field is clear.

If we treat LoT as the benchgame, we can retain compatibility with the benchfic project and still have plenty of flexibility for individual style in ports to various game systems, as well as room for more direct ports among them.

A port of this story should be non-trivial, more fleshed out than Hello, World, and probably more so than Cloak of Darkness ( http:// http://www.firthworks.com/roger/cloak/ ), but still very short, like the story itself. The story is readable and fun, so a board or card game port should be playable and fun. I envision certain versions of LoT -- say for the piecepack -- as a social game, possibly a couples' game. Maybe an iterated Prisoner's Dilemma kind of thing.

By the way, I suggested a pan-game-system design competition a while back.

https:// twitter.com/#!/rwhe/status/27115198293https://twitter.com/#!/rwhe/status/27115198293

https:// twitter.com/#!/rwhe/status/27158778288https://twitter.com/#!/rwhe/status/27158778288

Don had the idea that all games in this contest would have to be ports of "The Lady or the Tiger?". I think that's a great idea. Anyone game? I've run two previous contests, including Good Portsmanship, and I'd like to be involved in this one, but I don't have the time to run it by myself right now.

( abstracted from http://www.google.com/buzz/ludism/FCQD89cPwBr/rwhe-It-would-be-interesting-to-create-a-benchgame )

My initial answer for best benchgame was "The Lady or the Tiger?", which is the "benchfic" used by these folks, who inspired the benchgame idea in the first place. They probably use it because (a) it's in the public domain, (b) it's about a highly significant choice in a simple game, and (c) it's a ripping good story:

http:// writerresponsetheory.org/mediawiki/index.php?title=Benchmark_DAC_proposal

The Frank Richard Stockton story itself:

http:// www.gutenberg.org/ebooks/396

As far as I know, there is no existing "The Lady or the Tiger"-themed game in BoardGameGeek, which is weird, but very good for this project. The field is clear.

If we treat LoT as the benchgame, we can retain compatibility with the benchfic project and still have plenty of flexibility for individual style in ports to various game systems, as well as room for more direct ports among them.

A port of this story should be non-trivial, more fleshed out than Hello, World, and probably more so than Cloak of Darkness ( http:// www.firthworks.com/roger/cloak/ ), but still very short, like the story itself. The story is readable and fun, so a board or card game port should be playable and fun. I envision certain versions of LoT -- say for the piecepack -- as a social game, possibly a couples' game. Maybe an iterated Prisoner's Dilemma kind of thing.

By the way, I suggested a pan-game-system design competition a while back.

https:// twitter.com/#!/rwhe/status/27115198293

https:// twitter.com/#!/rwhe/status/27158778288

Don had the idea that all games in this contest would have to be ports of "The Lady or the Tiger?". I think that's a great idea. Anyone game? I've run two previous contests, including Good Portsmanship, and I'd like to be involved in this one, but I don't have the time to run it by myself right now.

( abstracted from http://www.google.com/buzz/ludism/FCQD89cPwBr/rwhe-It-would-be-interesting-to-create-a-benchgame )

My initial answer for best benchgame was "The Lady or the Tiger?", which is the "benchfic" used by these folks, who inspired the benchgame idea in the first place. They probably use it because (a) it's in the public domain, (b) it's about a highly significant choice in a simple game, and (c) it's a ripping good story:

http://writerresponsetheory.org/mediawiki/index.php?title=Benchmark_DAC_proposal

The Frank Richard Stockton story itself:

http://www.gutenberg.org/ebooks/396

As far as I know, there is no existing "The Lady or the Tiger"-themed game in BoardGameGeek, which is weird, but very good for this project. The field is clear.

If we treat LoT as the benchgame, we can retain compatibility with the benchfic project and still have plenty of flexibility for individual style in ports to various game systems, as well as room for more direct ports among them.

A port of this story should be non-trivial, more fleshed out than Hello, World, and probably more so than Cloak of Darkness ( http://www.firthworks.com/roger/cloak/ ), but still very short, like the story itself. The story is readable and fun, so a board or card game port should be playable and fun. I envision certain versions of LoT -- say for the piecepack -- as a social game, possibly a couples' game. Maybe an iterated Prisoner's Dilemma kind of thing.

By the way, I suggested a pan-game-system design competition a while back.

https://twitter.com/#!/rwhe/status/27115198293

https://twitter.com/#!/rwhe/status/27158778288

Don had the idea that all games in this contest would have to be ports of "The Lady or the Tiger?". I think that's a great idea. Anyone game? I've run two previous contests, including Good Portsmanship, and I'd like to be involved in this one, but I don't have the time to run it by myself right now.

Source Link

( abstracted from http://www.google.com/buzz/ludism/FCQD89cPwBr/rwhe-It-would-be-interesting-to-create-a-benchgame )

My initial answer for best benchgame was "The Lady or the Tiger?", which is the "benchfic" used by these folks, who inspired the benchgame idea in the first place. They probably use it because (a) it's in the public domain, (b) it's about a highly significant choice in a simple game, and (c) it's a ripping good story:

http:// writerresponsetheory.org/mediawiki/index.php?title=Benchmark_DAC_proposal

The Frank Richard Stockton story itself:

http:// www.gutenberg.org/ebooks/396

As far as I know, there is no existing "The Lady or the Tiger"-themed game in BoardGameGeek, which is weird, but very good for this project. The field is clear.

If we treat LoT as the benchgame, we can retain compatibility with the benchfic project and still have plenty of flexibility for individual style in ports to various game systems, as well as room for more direct ports among them.

A port of this story should be non-trivial, more fleshed out than Hello, World, and probably more so than Cloak of Darkness ( http:// www.firthworks.com/roger/cloak/ ), but still very short, like the story itself. The story is readable and fun, so a board or card game port should be playable and fun. I envision certain versions of LoT -- say for the piecepack -- as a social game, possibly a couples' game. Maybe an iterated Prisoner's Dilemma kind of thing.

By the way, I suggested a pan-game-system design competition a while back.

https:// twitter.com/#!/rwhe/status/27115198293

https:// twitter.com/#!/rwhe/status/27158778288

Don had the idea that all games in this contest would have to be ports of "The Lady or the Tiger?". I think that's a great idea. Anyone game? I've run two previous contests, including Good Portsmanship, and I'd like to be involved in this one, but I don't have the time to run it by myself right now.