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GendoIkari
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As @user1873 said, the situation you described wouldn't help you much.

One thing that would keep your opponent's grubby little paws off of your stuff, however, would be things that prevent stuff from hitting the graveyard in the first place. Any replacement effects that say something like "If a creature would be put into the graveyard, exile it instead" would keep things from hitting the graveyard and hence prevent them from being returned to the battlefield under the opponent's control (since it never goes to the graveyard due to the replacement effect).

Some examples of this include: Samurai of the Pale Curtain, Yawgmoth's AgendaYawgmoth Agenda, and Yawgmoth's WillYawgmoth Will (though this is a sorcery, and so wouldn't help in this situation).

As @user1873 said, the situation you described wouldn't help you much.

One thing that would keep your opponent's grubby little paws off of your stuff, however, would be things that prevent stuff from hitting the graveyard in the first place. Any replacement effects that say something like "If a creature would be put into the graveyard, exile it instead" would keep things from hitting the graveyard and hence prevent them from being returned to the battlefield under the opponent's control (since it never goes to the graveyard due to the replacement effect).

Some examples of this include: Samurai of the Pale Curtain, Yawgmoth's Agenda, and Yawgmoth's Will (though this is a sorcery, and so wouldn't help in this situation).

As @user1873 said, the situation you described wouldn't help you much.

One thing that would keep your opponent's grubby little paws off of your stuff, however, would be things that prevent stuff from hitting the graveyard in the first place. Any replacement effects that say something like "If a creature would be put into the graveyard, exile it instead" would keep things from hitting the graveyard and hence prevent them from being returned to the battlefield under the opponent's control (since it never goes to the graveyard due to the replacement effect).

Some examples of this include: Samurai of the Pale Curtain, Yawgmoth Agenda, and Yawgmoth Will (though this is a sorcery, and so wouldn't help in this situation).

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doppelgreener
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As @user1873 said, the situation you described wouldn't help you much.

One thing that would keep your opponent's grubby little paws off of your stuff, however, would be things that prevent stuff from hitting the graveyard in the first place. Any replacement effects that say something like If a creature would be put into the graveyard, exile it instead"If a creature would be put into the graveyard, exile it instead" would keep things from hitting the graveyard and hence prevent them from being returned to the battlefield under the opponent's control (since it never goes to the graveyard due to the replacement effect).

Some examples of this include: Samurai of the Pale Curtain, Yawgmoth's Agenda, and Yawgmoth's Will (though this is a sorcery, and so wouldn't help in this situation).

As @user1873 said, the situation you described wouldn't help you much.

One thing that would keep your opponent's grubby little paws off of your stuff, however, would be things that prevent stuff from hitting the graveyard in the first place. Any replacement effects that say something like If a creature would be put into the graveyard, exile it instead would keep things from hitting the graveyard and hence prevent them from being returned to the battlefield under the opponent's control (since it never goes to the graveyard due to the replacement effect).

Some examples of this include: Samurai of the Pale Curtain, Yawgmoth's Agenda, and Yawgmoth's Will (though this is a sorcery, and so wouldn't help in this situation).

As @user1873 said, the situation you described wouldn't help you much.

One thing that would keep your opponent's grubby little paws off of your stuff, however, would be things that prevent stuff from hitting the graveyard in the first place. Any replacement effects that say something like "If a creature would be put into the graveyard, exile it instead" would keep things from hitting the graveyard and hence prevent them from being returned to the battlefield under the opponent's control (since it never goes to the graveyard due to the replacement effect).

Some examples of this include: Samurai of the Pale Curtain, Yawgmoth's Agenda, and Yawgmoth's Will (though this is a sorcery, and so wouldn't help in this situation).

"if" designates a replacement effect; "when" designates a triggered ability
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As @user1873 said, the situation you described wouldn't help you much.

One thing that would keep your opponent's grubby little paws off of your stuff, however, would be things that prevent stuff from hitting the graveyard in the first place. Any replacement effects that say something like WhenIf a creature would be put ininto the graveyard, exile it instead would keep things from hitting the graveyard and hence prevent them from being returned to the battlefield under the opponent's control (since it never goes to the graveyard due to the replacement effect).

Some examples of this include: Samurai of the Pale Curtain, Yawgmoth's Agenda, and Yawgmoth's Will (though this is a sorcery, and so wouldn't help in this situation).

As @user1873 said, the situation you described wouldn't help you much.

One thing that would keep your opponent's grubby little paws off of your stuff, however, would be things that prevent stuff from hitting the graveyard in the first place. Any replacement effects that say something like When a creature would be put in the graveyard, exile it instead would keep things from hitting the graveyard and hence prevent them from being returned to the battlefield under the opponent's control (since it never goes to the graveyard due to the replacement effect).

Some examples of this include: Samurai of the Pale Curtain, Yawgmoth's Agenda, and Yawgmoth's Will (though this is a sorcery, and so wouldn't help in this situation).

As @user1873 said, the situation you described wouldn't help you much.

One thing that would keep your opponent's grubby little paws off of your stuff, however, would be things that prevent stuff from hitting the graveyard in the first place. Any replacement effects that say something like If a creature would be put into the graveyard, exile it instead would keep things from hitting the graveyard and hence prevent them from being returned to the battlefield under the opponent's control (since it never goes to the graveyard due to the replacement effect).

Some examples of this include: Samurai of the Pale Curtain, Yawgmoth's Agenda, and Yawgmoth's Will (though this is a sorcery, and so wouldn't help in this situation).

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cdeszaq
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