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I recently played with a guy who had a deck full of vampires and whenever one of his vampire attacks/deals combat damage/etc that vampire or all of his vampires get +1/+1 counters.

How can I effectively counter that strategy? I was thinking about cards like Hex Parasite. My deck is mainly green/red but I'm open to new ideas.

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I assume you are talking about a Black/Red Vampire Standard deck with Curse of Stalked Prey as the card that generates the counters.

Hex Parasite is probably a bad idea, as it will completely hog your mana supply. You have to pay mana to remove counters which he put on basically for free. You may be able to eat the counters, but the creatures will still hurt you with their base power and you will be unable to cast anything significant for additional defense. Since you are talking about a G/R deck, you won't have a lot of black mana available either, so you typically pay life (Phyrexian mana) to reduce damage - so Hex Parasite is not only mana-intensive, it doesn't even save you any life loss. Hex Parasite is clearly an offensive utility creature, not defensive.

A much better strategy is to simply beat down on your opponent better than he does, or to attack Curse of the Stalked Prey or the creatures themselves, without which the Curse is useless. With Green/Red, you should be able to pursue both strategies efficiently.

Green is known for being able to handle enchantments, and red is good at destroying lots of small creatures with damage.

So basically your strategy is to never let the enemy attacks gain any momentum. Put out some creatures of your own, especially green ones, which should be more efficient ( = more power/toughness per cost) than your opponent's black and red ones. If he manages to build a large army because of a stalemate, create card advantage by sweeping the board clear of creatures with your red spells (card advantage: you have more cards in hand and battlefield combined than your opponent). If you just want to go for a straight damage race, just make sure you get rid of the Curses with enchantment destruction.

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    Good suggestions. For a green/red deck, 'throw more creatures at it more efficiently' is a good counter to most things; don't be afraid to play aggressively rather giving chances for counters to build up.
    – Tynam
    Commented Sep 3, 2012 at 15:07
  • Off the record: What do you think about this deck? deckstats.net/…
    – Adam Arold
    Commented Sep 3, 2012 at 15:51
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    Exclusion ritual and rain of thorns are useless in this context. A red/black vampires deck will have killed you several turns before you have the 6 mana to cast either of those spells. Cloudshift is odd, when the only thing in your deck that has triggers to cloudshift is two Acidic Slimes.
    – Affe
    Commented Sep 4, 2012 at 19:43
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If you're asking us how to beat a certain strategy you need to tell us what deck you're playing so we know your game plan. It's really tough to guess and answers will be very different depending on if you play a ramp/aggro/control/combo strat.

Always focus on your own deck first! You want to win the game before he does, not "make him not win" or "make him win slower". That could be a part of the plan but you still have to win before he does. So focus on that.

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