This is getting into some nitpicky corners of the rulebook.
First Strike damage and normal combat damage are dealt at separate times, and I believe there is a chance between the two resolving to play instants and other effects.
Does this mean that Swift Justice (for example) can be used to cause a creature to deal no combat damage in a turn?
- First Strike damage is assigned and resolved (my opponent's creature does not have first strike, and therefore deals no combat damage during this step).
- I cast Swift Justice on my opponent's creature.
- Normal combat damage is assigned and resolved (my opponent's creature does have First Strike, and therefore deals no combat damage during this step).
Does this work if there are no creatures in combat that have First Strike normally? (i.e. Do we skip the First Strike damage step if no creatures have First Strike?)