In Battlestar Galactica, there is a card (Political Prowess) whose text reads thusly:
Play before making a skill check triggered by a location. Do not make the skill check; instead, it automatically passes or fails (your choice).
Another player is in the Brig. He wishes to escape, so he attempts to activate the location. Can I use this card to force him to autofail the check and remain in captivity?