I am looking to write a homebrew creature that, for a steep price, gives indestructible until End of Turn to itself, then destroys all creatures, but also destroys all enchantments (at the same time as it destroys creatures) if some extra mana cost is paid.
I have tried clunky ways to do that suche as writing two separate abilities where one destroys "all creatures and enchantments" and costs more than the other, or using "You can pay an additional WWWW as you activate this ability. If you do, destroy all creatures and enchantments instead", which I feel might be construed as destroying enchantments instead of making itself invulnerable...
Has something like that ever been done in official cards?
(Yes, I know the card feels OP: it's a joke card, it's not meant for play.)