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I was just reading What are good strategies for booster drafts?, but as a new player I'm not familiar with a lot of jargon. The accepted answer mentions that BREAD is important when drafting:

"BREAD" is key, but there is another technique that helps a lot in most Limited formats:

Could someone explain what is meant by BREAD in this context?

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  • The answer to this question, is the second voted answer in the linked to question. Wanted to vote to close, but couldn't find a decent reason.
    – John
    Commented Jun 11, 2019 at 13:48
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    @John Mark it as a duplicate for that reason, I think. I think the answer would have been better as an edit on the existing question (see my edit to link the text 'BREAD' in the top answer to the answer you recommended). This isn't a criticism of this question, which is very good! It's just unfortunate that the top answer on the question linked depended on you knowing that an older answer exists.
    – deworde
    Commented Jun 12, 2019 at 12:28
  • @deworde What I understand from my experience at RPG.SE: "duplicate answers aren't the same as duplicate questions". Especially for the sake of future querents, I think there's a difference about asking strategies or terminology within those strategies.
    – Lainathiel
    Commented Jun 12, 2019 at 15:31
  • @deworde But of course if this community thinks differently, I don't mind having the Q get closed as duplicate of course ;)
    – Lainathiel
    Commented Jun 12, 2019 at 15:34
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    Doesn't make it bad, though, just makes it so it's better to update the existing answer to better inform users like you in the first place.
    – deworde
    Commented Jun 12, 2019 at 16:09

1 Answer 1

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It's an acronym telling you which cards you should pick. Cards fall in one of five categories, and you should (usually) pick the card from topmost category (B > R > E > A > D) which is still left in the pack.

In a nutshell:

  • Bombs, powerful cards that win a game if unanswered. These can be something that generate an advantage every turn (e.g. The Immortal Sun), planeswalkers, or simply overly-large creatures for the mana cost (e.g. Lyra Dawnbringer).
  • Removal, cards which destroy/exile/damage creatures (said bombs, but of course they can be used earlier in the game as well).
  • Evasion, creatures with special abilities (e.g. flying) which make them harder to block.
  • Aggro, smaller creatures which give you early presence on the board and make sure you can play a card almost every turn.
  • Duds, cards you don't want in your main deck but might be useful in the sideboard.

Googling for magic draft bread gives some articles which explain everything in detail, including examples for each category in the current expansions.

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  • Re "bombs" -- planeswalkers are almost always bombs.
    – user22925
    Commented Jun 11, 2019 at 12:17
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    Heh, my last draft was probably before those even existed ...
    – Glorfindel
    Commented Jun 11, 2019 at 12:20
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    I edited "bombs" since not all large creatures aren't necessarily bombs - e.g. Giganotosaurus is barely playable, while the humble Mystic Archaeologist is. Feel free to revert if you don't like the edit.
    – user22925
    Commented Jun 11, 2019 at 12:57
  • @Allure except from the last extension, where some Planewalkers can be uncommon, and not "as good" as the older ones.
    – Neyt
    Commented Jun 11, 2019 at 12:58

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