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116.2e One card (Circling Vultures) has the ability “You may discard Circling Vultures any time you could cast an instant.” Doing so is a special action. A player can take such an action any time they have priority.

Why does Circling Vultures have its own special game Special Action rule for it's ability. As far as I know, no other creature in magic with a hand ability does this. What is the motivation? I looked at the original printed text, and to me it didn't seem to require special rules text to function.

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2 Answers 2

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It requires a special action because it can't be made an activated ability without violating Wizards errata/templating policy.

Circling Vultures is the only card you can discard without a direct benefit. The problem with making Circling Vulture's ability an activated ability like all the other cards you can discard on their own is that it would have either no cost or no effect, breaking the "cost:effect" pattern required for activated abilities. Making the ability a special action simulates the "paying costs" part of activating an ability (to get rid of the card as the first step), without getting an actual effect, because discarding it was the whole effect.

You could word it like "{0}:Discard Circling Vultures", but then you run into other problems: One, the ability would then use the stack because it's not a mana ability like e.g. Elvish Spirit Guide, and the card was intended to be discarded immediately. This collides with the current compatibility errata policy of sticking as close as possible to the original intent of cards. The other problem is making sure you discard the exact card you revealed and not some other Circling Vultures, which might matter for some reason.

You could also word it "Discard Circling Vultures: Nothing happens", but that kind of effect would also be fundamentally different from anything else ever printed. At that point, making it a special action is a better fit for templating policy.

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    re. "the ability would then use the stack", it seems to me the original text of the printed card (in the image on gatherer) says "play this ability as an instant", and instants do use the stack, right? The oracle wording of "any time you could cast an instant" seems a bit different in that sense if it is to be read as the ability not using the stack.
    – ilkkachu
    Commented Sep 18, 2022 at 12:17
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    Though if the assumed use-case is that you could feed one Circling Vultures to another, then wouldn't going through the stack be just fine? The rulings say "When the ability resolves, you choose whether to sacrifice the creature or perform the other action. If you can't perform the other action, then you must sacrifice the creature.", so if the upkeep effect goes through the stack, there should be time to use another regular effect via the stack to fill the graveyard before the upkeep effect resolves. (Though I do wonder if the card is old enough that it predates some current rules)
    – ilkkachu
    Commented Sep 18, 2022 at 12:19
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    Well, you said it couldn't have been made an activated ability, since then it would use the stack. That's what the answer says, and it relates to if it did use the stack through the original wording.
    – ilkkachu
    Commented Sep 18, 2022 at 13:52
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    Another reason for not making it an activated ability is that cards like Suppression field would affect it
    – Ivo
    Commented Sep 19, 2022 at 7:12
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    IMHO they should have just gone with the zero-cost ability and given it Split Second or something like that. Making an exceptional type of action just looks really weird to me.
    – Kevin
    Commented Sep 19, 2022 at 21:56
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Rule 117.1 lists the things you can do if you have priority:

Unless a spell or ability is instructing a player to take an action, which player can take actions at any given time is determined by a system of priority. The player with priority may cast spells, activate abilities, and take special actions.

Circling Vultures' ability isn't a spell and it isn't an activated ability, so the only option left is for it to be a special action. Rule 116.2 lists all of the special actions, so it has to list that one.

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    Static abilities don't work in hidden zones, and event listeners aren't a concept in Magic.
    – murgatroid99
    Commented Sep 17, 2022 at 17:34
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    Why couldn't this card have been printed with an activated ability as "{0}: Discard Circling Vultures"? Commented Sep 17, 2022 at 18:28
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    Activating an ability from a card in hand is generally unproblematic, forecast is not representative. Forecast cards are continuously revealed so you can't cheat by activating them several times. Generally, you reveal the source card once, put the ability on the stack, and that's it. One sentence in 602.2a covers it.
    – Hackworth
    Commented Sep 17, 2022 at 19:44
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    602.2a doesn't keep the card revealed while the ability is on the stack, which means that strictly speaking, you can't verify that the card you discard as the ability resolves is the same card you revealed while activating the ability. That just doesn't generally come up because most abilities that are activated from the hand move the card to a public zone during the process of activating the ability.
    – murgatroid99
    Commented Sep 17, 2022 at 19:49
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    Cycling and Elvish Spirit Guide both move the card to a public zone as part of the cost of the ability, and Tetzimoc doesn't need to stay revealed because the resolution of the ability doesn't do anything with the card.
    – murgatroid99
    Commented Sep 17, 2022 at 20:23

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